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== SAMPLE VEHICLES == '''SURFACE VEHICLES''' *''Note that these vehicles can use remaining Mods for cargo. Each mods holds 200lbs x Size.''</br> These are only a few examples. See the SPC Update below for the rules on creating additional vehicles. '''Fast Landspeeder''': Small, fast and popular repulsorlift vehicles, the fast speeder is limited to rising no more than a few meters above any surface. Able to comfortably seats two, or uncomfortably seat four, these vehicles are also popular with security forces for rapid response agents. '''Medium Vehicle: Size 3'''; Handling: +1; Top Speed: 230 MPH; Toughness: 15 (4); Crew: 1+3; Wealth Pen: -4; Mods (+8 remaining): Exposed Crew, Ground Repulsorlift (1), Handling +1 (2), Speed IV (4). '''Speeder bikes''': Also known as hover bikes, speeder bikes are open-air repulsorlift vehicles, usually carrying one or two passengers. Speeder bikes emphasize speed and maneuverability over conventional speeders and are popular with thrill-seeking teenagers and military scouts. A typical speeder bike had a maximum altitude of 30 feet and can thus maneuver deftly over very rough terrain. Some companies manufactured extras, like sidecars. </br> :'''Light Vehicle: Size 1'''; Handling: +2; Top Speed: 240 mph; Toughness: 9 (2); Crew: 1+1; Cost: -3; Mods (+0 remaining): Exposed Crew, Ground Repulsorlift (1), Speed IV (4). '''Swoop Races''': a stripped down landspeeder with huge hyper-changed repulsolift engines attacked. These vehicles are very fast but hard to control and offer little room for anyone but the operator. :'''Large Vehicle: Size 4'''; Handling: -1; Top Speed: 575MPH; Wounds* +1; Crew: 1; Wealth penalty -6; Mods (+0 remaining): Poor Handling -1, Fewer Crew 2 (+2), Speed XI (22) '''Submersible''': These small, commercial submersibles are common on every planet with large bodies of water. Used for everything from commuting to police patrol, they fill the same role as air and land speeders do, but underwater. Various manufacturers make dozens of different designs, but it is rare to see a submersible that was not manufactured on the world where it is used. :'''Large Vehicle: Size 4'''; Handling: +0 (-1 in water); Top Speed: 45 MPH (22 on water surface, 11 underwater); Toughness: 20 (5); Wounds* +1; Crew: 1+5; Wealth penalty: -7; Mods (+12 remaining): Amphibious, Submersible (4), Speed II (4). '''AIR VEHICLES'''</br> '''Airspeeder''': This light, unarmed airspeeder is a reliable and serviceable craft, popular with many. Capable of transporting four passengers and 500 pounds of cargo easily, many families use this speeder on a daily basis. :'''Medium Vehicle: Size 3'''; Handling: +0; Top Speed: 500 MPH; Toughness: 15 (4); Crew: 1+4; Cost: -5; Mods (+7 remaining*): Repulsorlift Aircraft (2), Speed IV (6). '''MILITARY SURFACE VEHICLES'''</br> '''AT-RT''': The All-Terrain Recon Transport was used by the Grand Army of the Republic by Clone Troopers of the Clone Wars. It carried one trooper in an βexposedβ cockpit and they were very fast and maneuverable even when compared to the later models of AT-STs. Armaments include a nose mounted repeating blaster cannon and an anti-infantry mortar launches. :'''Medium vehicle: Size 3'''; Handling: +1; Top Speed: 70 MPH; Toughness: 22 (8; heavy); Crew: 1; Cost: -6 (M); Mods (+0 remaining): Armor II (2), Exposed Crew, Fixed Weapon Mount (4), Improved Handling I (1), Reduced Crew (+1), Reinforced Chassis I (1), Sensor Suite (1) (+4 Notice vs. sound, motion, strong chemicals, radiation, or electrical fields up to 1000 yards), Speed IV (4), Targeting System (1). Walker (2 legged) (2). :'''''Weapons''''': Forward Blaster Cannon β Range 300/600/1,200; Damage 3d10; AP 8; ROF 3 :Forward fixed Grenade Launcher β Range: 100/200/400; Damage 4d6; AP 0; ROF 1; Medium Burst Template; Ammo 20 '''AT-AT''': An All-Terrain Armored Transport is a four legged armored walker with a crew of six, passenger capacity for forty fully armed troopers and can carry up to four speeders. It is generally armed with a pair of fire-linked heavy laser cannons and a pair of fire-linked medium blasters mounted on the pivoting cockpit. :'''Colossus vehicle -Size 12'''; Handling: -1; Top Speed: 30mph; Toughness: 62 (21; heavy); Wounds*: +3; Crew: 6 +54; Wealth penalty -15 (M); Mods (+4 remaining): Armor VI (6) (Heavy), Environmental Sealed (2), Handling I (3), Hanger (10), Reinforced Chassis V (15), Sensor Suite (1) (+4 Notice vs sound, motion, strong chemicals, radiation, or electrical fields up to 1000 yards), Speed I (3), Walker (6) (4-legged) :'''''Weapons''''': Two forward fix twin linked Blaster Cannon β Range 300/600/1,200; Damage 3d10+2; AP 8; ROF 3; +1 to ''Shooting''. :Two forward fixed dual-linked Laser cannons - Range 600/1,200/2,400, Damage 4d10+2, AP 15, ROF 1; +1 to ''Shooting''. '''Scout Speeder Bike''': A highly maneuverable repulsorlift vehicle equipped with comlink jamming devices and armed with a forward blaster cannon, a scout speeder is a popular tool for reconnaissance and rapid battlefield transport. A typical model is capable of seating up to two people and has maximum altitude of 10 meters. :'''Moderate Vehicle: Size 2'''; Handling: +1; Top Speed: 235 MPH; Toughness: 14 (3); Crew: 1+1; Cost: -5 (R); Mods (+0 remaining): Exposed Crew, Fixed Weapon Mount (1), Ground Repulsorlift (1), Jammer System (Electronics skill check -4 to use comlink within 50β) (1), Reinforce Chassis I (1), Sensor Suite (1) (+4 Notice vs. sound, motion, strong chemicals, radiation, or electrical fields up to 1000 yards), Speed IV (4), Targeting System (1). :'''''Weapon''''': forward fix E-Web Blaster β Range 200/400/800; Damage 3d8; AP 6; ROF 3; Heavy Weapon. '''MILITARY AIR VEHICLES'''</br> '''Cloud Car''': Generally designed around a twin pod design, cloud cars were used for atmospheric defense and patrol operations. Each pod was equipped with a cockpit and a weapon mount that usually held a blaster cannon. Propelled by a combination of an ion engine and a standard repulsorlift, the engines were exposed to help prevent overheating. :'''Large Vehicle: Size 4'''; Handling: +0; Top Speed: 600 MPH; Toughness: 25 (12 heavy); Crew: 2; Cost: -7 (R); Mods (+2 remaining): Armor IV (4), Reinforce Chassis I (1), Replsorlift Aircraft (2), Sensor Suite (1) (+4 Notice vs sound, motion, strong chemicals, radiation, or electrical fields up to 1000 yards), Speed 4 (4), Vacuum Sealed (1). :'''''Weapons''''': forward fix twin linked Blaster Cannon β Range 300/600/1,200; Damage 3d10+2; AP 8; ROF 3; +1 ''Shooting''.
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