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=Character Aspects= Aspects are as important here as in any Strands game, particularly because they can act as shorthands for nebulous minor abilities and levers to make things happen - for good and ill. The defining Aspect should reflect a characters supernatural nature if they are more than mortal. Ideally it should refer to their character type in some way so that it can be Invoked for bonuses and effects relating to the things they are normally good at. For example, a Solar character can Invoke their defining Aspect when engaged in skilled activities. If you're using the Aspect Alphabet, some of those phases have parallels with facets of Exalted. These are as follows: * Ambition is the same as Motivation. * Background is unchanged. * Conviction can cover Virtues - pick out the strongest. * Disadvantage can cover The Great Curse. See pages 17-19 of the SoF rulebook for more information.
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