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==Ghost Powers== Ghosts are the souls of human beings that linger on after death because of some attachment they have to their prior existence rather than reentering the natural cycle of reincarnation. The denizens of the Underworld are aberrations to the proper course of existence, and they have existed only since the deaths of the Neverborn. It is from the souls of restless Solars that the Neverborn crafted their most greatest and most terrible servants - the Deathlords. All ghosts have the following core Powers: * Astral Perception (to see immaterial beings) * Insubstantial (Materialise) * Invisibility (while immaterial) * Leach (Limitation: Blood-drinking; heals Essence Consequences) * Lifeless (Dead - they are not physical beings with mortal concerns like eating, sleeping and breathing) * Sense (Essence and their own particular sort of supernatural energy) In addition they have the following vulnerabilities: * Weakness (Cannot cross a line of salt) * Weakness (Cannot heal Essence Consequences outside of Shadowlands or the Underworld) As with Spirits, particularly powerful ghosts may have other thematically appropriate Powers. Some rare few can also learn Terrestrial or even Celestial Martial Arts and Necromancy is not uncommon. Ghosts generally have a PTL of 3, but there are exceptions, such as Nephwracks and Deathlords. [[SoF_Exalted |Back to Main Page]]<br>
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