Editing
User:Bill/Shinobi
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Player Characters== The players will take on the roles of genin ninjas, recent graduates from ninja academy, placed in their first team. These characters will be engaging in low (E and D) level missions under the leadership of a jonin level captain. Per the source material, genin must complete at least eight missions before they can be recommended by their team captain for the chunin exams. ===Point Allocation=== ''Stats'' 65 points or 13 dice ''Skills'' 30 points or 15 dice ''Powers'' 40 points; not including the common jutsu (see below) Points not spent on powers may be allocated elsewhere with referee permission. ===Jutsu=== The source material divides the superhuman abilities of ninja into three categories; taijutsu, genjutsu, and ninjutsu. In game this will be reflected as skills and miracles. Taijutsu is made up of the various hand to hand styles employed by the characters in the series. In game it will be generally simulated by normal brawl rolls and levels of the Attacks and Defends qualities; Go First and Penetrating extras may also be applied. Special, named, taijutsu maneuvers will be custom designed on an as needed basis. Additionally, all characters begin with the ability to bid chakra to accomplish superhuman leaps, run up vertical surfaces, walk on water, etc. Genjutsu is the art of mind-control and is not frequently displayed by characters in the source material. While any character may have one or more miracles that would fall under the heading of genjutsu, it is recommended that only genin that specialize in genjutsu have more than one or two. Ninjutsu is something of a catch-all term for any power that doesn't fall into the other two categories. Virtually anything may be accomplished with ninjutsu. However, while it is a broadly open-ended category, it should be noted that most characters in the series rely heavily on one or two techniques that tend to be unique to them. Please do not consider the opportunity to do anything an invitation to do everything. ====Common Jutsu==== All characters begin with five dice in each of the following ninjutsu techniques: [[/Jutsu#Cloak of Invisibility Technique|Cloak of Invisibility Technique]] [[/Jutsu#Clone Technique|Clone Technique]] [[/Jutsu#Exploding Tag: Activate|Exploding Tag: Activate]] [[/Jutsu#Rope Escape Technique|Rope Escape Technique]] [[/Jutsu#Substitution Jutsu|Substitution Jutsu]] [[/Jutsu#Transformation Jutsu|Transformation Jutsu]] Additional dice may be purchased in each of these techniques if the player chooses. ====Hidden Jutsu==== Not all jutsu are freely taught, some techniques are passed down generation to generation. Players may feel free to define one or more of their themed techniques as a family secret passed down by a relative or mentor. This is a useful way to distinguish your character, very few NPCs will appear with the power, while tying them to one or more specific NPCs. Some hidden jutsu may be dependent on the character possessing an appropriate kekkei genkai. ===Kekkei Genkai=== In addition to jutsu, which typically require some form of invoking ritual and in theory at least can be learned by any ninja, the series acknowledges the existence of powers that are passed down genetically. Kekkei genkai cannot be learned and must under normal circumstances be purchased at character generation. Per the source material, only direct blood relatives of a character will be able to use any power defined as a kekkei genkai. Players may define one or more miracles as kekkei genkai with referee permission. Kekkei genkai that have appeared in the series fall into one of three broad categories; alters perception, alters form, allows unorthodox elemental bias. Please consider these guidelines, not hard and fast rules. ====Limitations==== The following kekkei genkai have already been defined in the series. While they provide a useful illustration of what sort of things fall under the heading of kekkei genkai, please do not reproduce them without referee permission. Doing so will necessarily involve those characters that already possess these abilities. {| border="0" cellpadding="0" |-valign="top" | width="200" | Byakugan || Grants the wielder the ability to see chakra flows. |-valign="top" | Ice Release || Grants the wielder the ability to combine air and water chakra at will. |-valign="top" | Iron Sand || Grants the wielder the ability to manipulate magnetic fields. |-valign="top" | Kurama Genjutsu || Grants the wielder the ability to kill with genjutsu. |-valign="top" | Rinnegan || Grants the wielder the ability to quickly master jutsu and see chakra. |-valign="top" | Sharingan || Grants the wielder the ability to anticipate his or her opponents' moves. |-valign="top" | Shikotsumyaku || Grants the wielder the ability to manipulate his or her own skeleton to create weapons. |-valign="top" | Soma no Ko || Grants the wielders the ability to combine their bodies. |-valign="top" | Wood Release || Grants the wielder the ability to combine earth and water chakra at will. |}
Summary:
Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
RPGnet:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
User page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
RPGnet
Main Page
Major Projects
Categories
Recent changes
Random page
Help
Tools
What links here
Related changes
User contributions
Logs
View user groups
Special pages
Page information