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Wilderlands Hex Crawl IV
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===Cidin-Kazar=== *A pirate ship has washed up on the coast somewhere between Fairlea and Orcholding. *A few gnomes talk about how some kinsfolk of theirs have likely been kidnapped by goblins, and strategize about how to go about hiring honest mercenaries to help them find and recover their missing relatives. *A gnome loudly claims that while prospecting for sapphires in the Igomar Hills, he found a cavern from whence issues a deep voice which talked, speaking prophecies and also giving him advice which led him to great personal enrichment and success. The response to this claim ranges from politely dubious to openly scornful. *It is said that young adults hereabouts have been sneaking off into the hills to fight each other, sometimes to the death. This madness or trend, whichever it may be, is said to have sprung up from a desire to emulate bandied-about tales of the great gladiators said to dwell in the City-State and in Viridistan. One of the dwarves at this table finds the tale too sensationalistic, and avers that any injuries, deaths, or disappearances are merely the result of youths absconding into the wild places to engage in revelry, and then killing each other in their cups or falling victim to misadventure in the throes of the lotus-trance.
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