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Character:Vengeance of the Righteous
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==Artifact== Celestial Battle Armor made entirely of Soulsteel. This heavy set of incredible articulate plate was salvaged out from under the nose of one of the Mask of Winter's lieutenants, resulting in heavy punishment for said lieutenant, considering that it was particularly powerful... Requires a Level 3 or higher Hearthstone to power it exclusively, and has three sockets. It has the following abilities: *Filtration Baffles: +2 bonus to Resistance against poison or all forms of disease (including wound infection); one-hour supply of fresh air (refi lling the tank in fresh air takes one minute per 10 minutes of air added to the tank). *Sensory Augmentation Visor: As a reflexive action, the wearer gains a +2 bonus to Awareness. Alternatively, the wearer can reflexively activate Essence sight (see p. 85) for three motes per scene, which also automatically pierces any dragon armor cloaking device. In addition, the lenses that provide Essence sight for this armor are coated with thin films made from a mixture of orichalcum, starmetal and soulsteel. As a result, when the character activates the armor’s Essence sight, she can also see unmanifested spirits, ghosts, living beings and enchanted objects (including walking dead and automatons) as glowing presences. In addition, the wearer can see the Essence-flows of demesnes and manses at the range of her normal vision and can easily tell the power of these locations and if their Essence flows have been properly capped. *Exomuscular Fibers: +2 dots to Strength for feats of strength, calculating jump distance and inflicting damage with attacks. *Peripatetic Greaves: Doubled movement rate; 10mph marching movement rate. *Adaptive Camouflage Subsystem: +2 bonus to Stealth while moving or +3 while stationary. This ability specifically defends against Essence sight. In addition, this color-changing feature can also be used to provide the armor with the appropriate colors and imagery for parades and other formal occasions. *Essence Gauntlets: Each of the user’s gauntlets have enchantments built into them that allow them to be used as power maces. The character can use these gauntlets to both make hand-to-hand attacks and fire Essence bolts, identical to those delivered by a power mace. Use the statistics for the power mace. *Oblivion’s Panoply: (soulsteel only, this addition counts as two features): This armor is forged from the inhumanly durable soulsteel that results when a Deathlord soulforges the substance of a hekatonkhire and then coats this substance with a fine layer of pure Oblivion. Oblivion’s panoply offers the following benefits: * Chill: Any time an attacker strikes the armor in hand-to-hand combat, roll that character’s (Stamina + Resistance), difficulty 2. Failure indicates that the attacker loses a point of Dexterity due to numbness. (Only orichalcum weapons insulate against this effect.) * Energy Drain: The Oblivion’s panoply plates drain five motes from Essence users each time they contact them with their bare hands or with mundane or soulsteel weapons. Mortals age two years with every successful strike. Flames that touch Oblivion’s panoply are snuffed out, including the animas of Fire Aspects. Water that touches the plates freezes and slides off. * Force Nullification: +15L/20B soak and hardness from the cancellation of attacks’ kinetic energy. Upkeep: None. Soak +29L/34B, Hardness 24L/29B, Mobility -0, Fatigue 1, Attune 10
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