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Genius The Transgression/Chapter Two: Character Creation
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===Step Nine: A New Genius Is Born=== Once the numbers are on the page and the right dots are filled in, it's time to define some details about the character. Does he have any unusual or telling mannerisms, ticks, or turns of phrase? What is her nationality and native language? (Geniuses travel more than many of the other strange beings in the World of Darkness.) What is his appearance? How does she dress? (Not everyone fancies lab coats and brass goggles.) Does he favor a different look for inside the laboratory and out? Every genius possesses an aesthetic, a style for the genius' wonders. This is an inevitable outgrowth of Inspiration, not just a fashion statement: what a genius' wonders look like and with what components they are constructed is both a personal and metaphysical statement. Aesthetics vary enormously among geniuses. Some favor the rough look of exposed machinery and unpainted metal, while others aim for a sleek, user-friendly appearance, all rounded plastic and simple lines. Others try to imitate the styles of inventions past, or at least an imagined version of them, focusing on the swept-silver elegance of 1930s rocketships, the clanking brass solidity of 19th century engineering, or the baroque magnificence of Renaissance clockwork. Go ahead and finalize your choice for your mad scientist's aesthetic. Also consider how the genius relates to the Community, the non-mad scientists. Many low-Inspiration mad scientists are still capable enough of communicating their ideas to hold down jobs at universities or in the private sector. Others have some useful mundane skill, technical or otherwise, that they can turn to their advantage. How does the genius survive, and how does she find enough money to support her research? The genius' Traits can help define the character here. A genius with higher Wits than Intelligence might lack formal education and produce unstable wonders, but he has the insight to spot problems fast and use his Inspiration for immediate workarounds. A genius with high Manipulation might be as charming as your crazy uncle or as polished as a used car salesmen, while a low-Composure genius is easily mocked, drawn into arguments, and brought to hysterics. ====Mania:==== Mania is the distilled energy of Inspiration that motivates the genius and allows her to create, modify, and use wonders. All geniuses begin with a full Mania pool, as determined by their Inspiration, minus the Mania bound to their starting wonders. Mania is rated only as a pool of points that can be spent. It has no dot rating.
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