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==Thinker Rewrite List== ===0-LEVEL THINKER REWRITES (CANTRIPS)=== '''Dancing Lights:''' Creates torches or other lights.<br/> '''Daze:''' Waker program of 4 HD or less loses next action.<br/> '''Detect Rewrite:''' Detects rewrites and magic items within 60 ft.<br/> '''Flare:''' Dazzles one program (-1 on attack rolls).<br/> '''Ghost Sound:''' Figment sounds.<br/> '''Glitch:''' Variable-effct foul-up.<br/> '''Hack Hand:''' 5-pound telekinesis.<br/> '''Know Direction:''' You discern north.<br/> '''Light:''' Object shines like a torch.<br/> '''Lullaby:''' Makes subject drowsy; -5 on Spot and Listen checks, -2 on Will saves against sleep.<br/> '''Mending:''' Makes minor repairs on an object.<br/> '''Message:''' Whispered conversation at distance.<br/> '''Open/Close:''' Opens or closes small or light things.<br/> '''Prestidigitation:''' Performs minor tricks.<br/> '''Resistance:''' Subject gains +1 on saving throws.<br/> '''Scan Rewrite:''' Read scrolls and rewritebooks.<br/> '''Summon Instrument:''' Summons one instrument of the rewriter’s choice.<br/> ===1ST-LEVEL THINKER REWRITES=== '''Alarm:''' Wards an area for 2 hours/level.<br/> '''Animate Rope:''' Makes a rope move at your command.<br/> '''Cause Fear:''' One program of 5 HD or less flees for 1d4 rounds.<br/> '''Charm Waker:''' Makes one waker your friend.<br/> '''Comprehend Languages:''' You understand all spoken and written languages.<br/> '''Cure Light Wounds:''' Cures 1d8 damage +1/level (max +5).<br/> '''Detect Secret Doors:''' Reveals hidden doors within 60 ft.<br/> '''Disguise Self:''' Changes your appearance.<br/> '''Erase:''' Mundane or magical writing vanishes.<br/> '''Expeditious Retreat:''' Your speed increases by 30 ft.<br/> '''Feather Fall:''' Objects or programs fall slowly.<br/> '''Grease:''' Makes 10-ft. square or one object slippery.<br/> '''Hideous Laughter:''' Subject loses actions for 1 round/ level.<br/> '''Hypnotism:''' Fascinates 2d4 HD of programs.<br/> '''Identify M:''' Determines properties of magic item.<br/> '''Lesser Confusion:''' One program is confused for 1 round.<br/> '''Map Electrons:''' Determine destination by touching data access port.<br/> '''Obscure Object:''' Masks object against scrying.<br/> '''Remove Fear:''' Suppresses fear or gives +4 on saves against fear for one subject + one per four levels.<br/> '''Rewrite Aura:''' Alters object’s rewrite aura.<br/> '''Rewritten Recording M:''' Speaks once when triggered.<br/> '''Silent Image:''' Creates minor illusion of your design.<br/> '''Sleep:''' Puts 4 HD of programs into magical slumber.<br/> '''Summon Useragent I:''' Calls extraplanar program to fight for you.<br/> '''Undetectable Alignment:''' Conceals alignment for 24 hours.<br/> '''Unseen Servant:''' Invisible force obeys your commands.<br/> '''Ventriloquism:''' Throws voice for 1 min./level.<br/> ===2ND-LEVEL THINKER REWRITES=== '''Alter Self:''' Assume form of a similar program.<br/> '''Animal Messenger:''' Sends a Tiny animal to a specific place.<br/> '''Animal Trance:''' Fascinates 2d6 HD of animals.<br/> '''Blindness/Deafness:''' Makes subject blind or deaf.<br/> '''Blur:''' Attacks miss subject 20% of the time.<br/> '''Calm Emotions:''' Calms programs, negating emotion effects.<br/> '''Cat’s Grace:''' Subject gains +4 to Dex for 1 min./level.<br/> '''Cure Moderate Wounds:''' Cures 2d8 damage +1/level (max +10).<br/> '''Darkness:''' 20-ft. radius of supernatural shadow.<br/> '''Daze Program:''' Living program of 6 HD or less loses next action.<br/> '''Delay Codeeater:''' Stops codeeater from harming subject for 1 hour/ level.<br/> '''Detect Thoughts:''' Allows "listening" to surface thoughts.<br/> '''Eagle’s Splendor:''' Subject gains +4 to Cha for 1 min./level.<br/> '''Enthrall:''' Captivates all within 100 ft. + 10 ft./level.<br/> '''Fox’s Cunning:''' Subject gains +4 to Int for 1 min./level.<br/> '''Glitterdust:''' Blinds programs, outlines invisible programs.<br/> '''Heroism:''' Gives +2 on attack rolls, saves, skill checks.<br/> '''Hold Waker:''' Paralyzes one waker for 1 round/level.<br/> '''Hypnotic Pattern:''' Fascinates (2d4 + level) HD of programs.<br/> '''Invisibility:''' Subject is invisible for 1 min./level or until it attacks.<br/> '''Locate Object:''' Senses direction toward object (specific or type).<br/> '''Minor Image:''' As silent image, plus some sound.<br/> '''Mirror Image:''' Creates decoy duplicates of you (1d4 +1 per three levels, max 8).<br/> '''Misdirection:''' Misleads divinations for one program or object.<br/> '''Pyrotechnics:''' Turns fire into blinding light or choking smoke.<br/> '''Rage:''' Gives +2 to Str and Con, +1 on Will saves, -2 to AC.<br/> '''Scare:''' Panics programs of less than 6 HD.<br/> '''Shatter:''' Sonic vibration damages objects or crystalline programs.<br/> '''Silence:''' Negates sound in 20-ft. radius.<br/> '''Sound Burst:''' Deals 1d8 sonic damage to subjects; may stun them.<br/> '''Suggestion:''' Compels subject to follow stated course of action.<br/> '''Summon Useragent II:''' Calls extraplanar program to fight for you.<br/> '''Summon Swarm:''' Summons swarm of bats, rats, or spiders.<br/> '''Tongues:''' Speak any language.<br/> '''Whispering Wind:''' Sends a short message 1 mile/level.<br/> ===3RD-LEVEL THINKER REWRITES=== '''Blink:''' You randomly vanish and reappear for 1 round/level.<br/> '''Charm Program:''' Makes program believe it is your ally.<br/> '''Clairaudience/Clairvoyance:''' Hear or see at a distance for 1 min./level.<br/> '''Confusion:''' Subjects behave oddly for 1 round/level.<br/> '''Crushing Despair:''' Subjects take -2 on attack rolls, damage rolls, saves, and checks.<br/> '''Cure Serious Wounds:''' Cures 3d8 damage +1/level (max +15).<br/> '''Illuminate:''' 60-ft. radius of bright light.<br/> '''Deep Slumber:''' Puts 10 HD of programs to sleep.<br/> '''Dispel rewrite:''' Cancels rewrites and effects.<br/> '''Displacement:''' Attacks miss subject 50%.<br/> '''Fear:''' Subjects within cone flee for 1 round/level.<br/> '''Gaseous Form:''' Subject becomes insubstantial and can fly slowly.<br/> '''Geas, Lesser:''' Commands subject of 7 HD or less.<br/> '''Glibness:''' You gain +30 bonus on Bluff checks, and your lies can escape magical discernment.<br/> '''Good Hope:''' Subjects gain +2 on attack rolls, damage rolls, saves, and checks.<br/> '''Haste:''' One program/level moves faster, +1 on attack rolls, AC, and Reflex saves.<br/> '''Illusory Script M:''' Only intended reader can decipher.<br/> '''Invisibility Sphere:''' Makes everyone within 10 ft. invisible.<br/> '''Major Image:''' As silent image, plus sound, smell and thermal effects.<br/> '''Minor Node:''' Creates shelter for ten programs.<br/> '''Phantom Steed:''' Magic horse appears for 1 hour/level.<br/> '''Remove Curse:''' Frees object or waker from curse.<br/> '''Scrying F:''' Spies on subject from a distance.<br/> '''Sculpt Sound:''' Creates new sounds or changes existing ones.<br/> '''Secret Page:''' Changes one page to hide its real content.<br/> '''See Invisibility:''' Reveals invisible programs or objects.<br/> '''Sepia Snake Sigil M:''' Creates text symbol that immobilizes reader.<br/> '''Slow:''' One subject/level takes only one action/round, -1 to AC, reflex saves, and attack rolls.<br/> '''Speak with Animals:''' You can communicate with animals.<br/> '''Summon Useragent III:''' Calls extraplanar program to fight for you.<br/> ===4TH-LEVEL THINKER REWRITES=== '''Break Enchantment:''' Frees subjects from enchantments, alterations, curses, and petrification.<br/> '''Cure Critical Wounds:''' Cures 4d8 damage +1/level (max +20).<br/> '''Data Lore M F:''' Lets you learn tales about a waker, place, or thing.<br/> '''Detect Scrying:''' Alerts you of magical eavesdropping.<br/> '''Dimension Door:''' Transfers you short distance.<br/> '''Dominate Waker:''' Controls waker telepathically.<br/> '''Freedom of Movement:''' Subject moves normally despite impediments.<br/> '''Hallucinatory Terrain:''' Makes one type of terrain appear like another (field into forest, or the like).<br/> '''Hold Program:''' As hold waker, but any program.<br/> '''Invisibility, Greater:''' As invisibility, but subject can attack and stay invisible.<br/> '''Locate Program:''' Indicates direction to familiar program.<br/> '''Modify Memory:''' Changes 5 minutes of subject’s memories.<br/> '''Neutralize Codeeater:''' Immunizes subject against codeeater, detoxifies venom in or on subject.<br/> '''Rainbow Pattern:''' Lights fascinate 24 HD of programs.<br/> '''Reboot:''' Compel User to reboot system.<br/> '''Repel Vermin:''' Insects, spiders, and other vermin stay 10 ft. away.<br/> '''Secure Sector:''' Creates sturdy cottage.<br/> '''Shadow Conjuration:''' Mimics conjuring below 4th level, but only 20% real.<br/> '''Shout:''' Deafens all within cone and deals 5d6 sonic damage.<br/> '''Speak with Plants:''' You can talk to normal plants and plant programs.<br/> '''Summon Useragent IV:''' Calls extraplanar program to fight for you.<br/> '''Zone of Silence:''' Keeps eavesdroppers from overhearing conversations.<br/> ===5TH-LEVEL THINKER REWRITES=== '''Cure Light Wounds, Mass:''' Cures 1d8 damage +1/level for many programs.<br/> '''Dispel Rewrite, Greater:''' As dispel rewrite, but +20 on check.<br/> '''Dream:''' Sends message to anyone sleeping.<br/> '''False Vision M:''' Fools scrying with an illusion.<br/> '''Heroism, Greater:''' Gives +4 bonus on attack rolls, saves, skill checks; immunity to fear; temporary hp.<br/> '''Mind Fog:''' Subjects in fog get -10 to Wis and Will checks.<br/> '''Mirage Arcana:''' As hallucinatory terrain, plus structures.<br/> '''Mislead:''' Turns you invisible and creates illusory double.<br/> '''Nightmare:''' Sends vision dealing 1d10 damage, fatigue.<br/> '''Persistent Image:''' As major image, but no concentration required.<br/> '''Seeming:''' Changes appearance of one waker per two levels.<br/> '''Shadow Evocation:''' Mimics evocation of lower than 5th level, but only 20% real.<br/> '''Shadow Walk:''' Step into shadow to travel rapidly.<br/> '''Song of Discord:''' Forces targets to attack each other.<br/> '''Suggestion, Mass:''' As suggestion, plus one subject/level.<br/> '''Summon Useragent V:''' Calls extraplanar program to fight for you.<br/> ===6TH-LEVEL THINKER REWRITES=== '''Analyze Subroutine F:''' Reveals magical aspects of subject.<br/> '''Animate Objects:''' Objects attack your foes.<br/> '''Cat’s Grace, Mass:''' As cat’s grace, affects one subject/level.<br/> '''Charm Program, Mass:''' As charm program, but all within 30 ft.<br/> '''Cure Moderate Wounds, Mass:''' Cures 2d8 damage +1/level for many programs.<br/> '''Eagle’s Splendor, Mass:''' As eagle’s splendor, affects one subject/level.<br/> '''Eyebite:''' Target becomes panicked, sickened, and comatose.<br/> '''Find the Path:''' Shows most direct way to a location.<br/> '''Fox’s Cunning, Mass:''' As fox’s cunning, affects one subject/level.<br/> '''Geas/Quest:''' As lesser geas, plus it affects any program.<br/> '''Heroes’ Feast:''' Food for one program/level cures and grants combat bonuses.<br/> '''Irresistible Dance:''' Forces subject to dance.<br/> '''Permanent Image:''' Includes sight, sound, and smell.<br/> '''Programmed Image M:''' As major image, plus triggered by event.<br/> '''Project Image:''' Illusory double can talk and execute rewrites.<br/> '''Scrying, Greater:''' As scrying, but faster and longer.<br/> '''Shout, Greater:''' Devastating yell deals 10d6 sonic damage; stuns programs, damages objects.<br/> '''Summon Useragent VI:''' Calls extraplanar program to fight for you.<br/> '''Sympathetic Vibration:''' Deals 2d10 damage/round to freestanding structure.<br/> '''Veil:''' Changes appearance of group of programs.<br/>
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