Editing
In Exilium
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==First== ”First” ===Aspects:=== *(Name) “First” *(Culture) Labour Slave, brutish, durable, unimaginative, expendable *(Purpose-Bred)Working till death *(Something I Love) freedom/ A better life, no cost is too much. *(Other- negative?) Struggles with own nature *(Workspace: 'Gang' hut) ===Skills:=== *+4 Might, *+3 Resolve, Endurance *+2 Survival, Engineering *+1, Leadership, Melee, Alertness, Rapport ===Stunts:=== *First among low equals: +2 to leadership when dealing with other Mules, where appropriate may use might instead of leadership for persuasion. *Life is Hard: +1 to resist pain *Inspired: +1 to resolve when acting directly in aid of the dream of Maas. Unable/ unwilling to accept failure. *Unhuman might: +2 might for pure strength feats at the expenditure of a fate point ===Background:=== The Takers idea of improving their stock didn’t only go to the positive, they also had room for a sub-human labouring breed, people who would take orders without thinking around them, would do what they were told even at the hazard of their own lives. They messed with their stock and created the Mules, a uniformly male breed apart who breed true with any female they are inflicted on. The average Mule is a natural born slave, devoid of any culture, when on his own prone to thuggish violence, brutality and poor hygiene. Under the Takers they had no concept of art, music or gentler pursuits, there was only the task they were given and the space between given tasks. For the most part that space was filled with ape-like brawling, casual violence to one another and the otherwise constant task of trying to find-steal enough food to be less hungry. Their short, toil filled lives were lived communally, no distinctions of permanent property or lasting relationships, pain hunger and toil for others the only constants. Even among these low folk though there was a need for leaders, people who the overseers could pass the direction to without having to repeat it themselves a dozen times. Such Mules were named ‘Firsts’, and expected to maintain order up until the point the overseers felt the need to step in. This required the aberration of a slight intelligence.. and a greater degree of violence than the fellow Mules banded with them. This particular First was lucky enough to hear the ideas of the saviour, and took the idea of Freedom and a better life for all to heart in a singularly Mulish way, believing them as others believe they need air to breathe, ready to work, fight, bleed and die to see them realised, whatever the cost to himself. Somewhere in his thick skull is the awareness of what his people in particular would do with total freedom, and the incompatibility of that with the wider happiness of society, but frankly he hasn’t thought that far, and has service so heavily trained into him that he isn’t entirely sure it matters if his people don’t get the freedoms others do. Personally he struggles with his own nature, his own natural propensity towards violence and the barbarism he was raised in. As a Mule he struggles with the all too correct perception of his breed as dumb, thuggish subhumans. ===Hooks for minor threads=== *A new name for the people - their names are ad hoc, descriptions rather than anything else, a powerful symbol of their change in status would be to 'own' their own name. *Punishment for transgressions - the mules do not yet understand more common ideas of right and wrong.. but the new society must be seen to be fair. *Freedom for all? - Mules are well suited to being slaves, indeed it's safer for everyone that way, there must be some who would keep them there, and they might not object.
Summary:
Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
RPGnet:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
RPGnet
Main Page
Major Projects
Categories
Recent changes
Random page
Help
Tools
What links here
Related changes
Special pages
Page information