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==== Memories Before Time (Descendant Channel) ==== ''Beyond the confines of the world as it is now exist wonders unimagined. Some Leviathans can do more, however, than imagine them. For some, the memory of these things is present and terrible, and waiting to be called to the fore.'' ** Dice Pool: Wits + Occult + Sheol * “Depth 0”: Birthright of Awareness * “Depth 1”: The Leviathan may dip into the reserve of ancestral memory and conjure up knowledge of a Skill it does not possess. It may use the Skill at a rating of 1 for a number of rolls equal to its successes. * “Depth 2”: The Leviathan now uses conjured skills at a rating of 2. * “Depth 3”: The Leviathan may now expend 1 additional Ichor to include a Specialty alongside a conjured skill. * “Depth 4”: The Leviathan now uses conjured skills at a rating of 3. * “Depth 5”: The Leviathan now uses conjured skills at a rating of 4. * “Depth 6”: The Leviathan can expend 3 additional Ichor to conjure a Skill with an accompanying Specialty at a rating of 5 or two skills, each with its own Specialty, at a rating of 3. '''Adaptations''' * Lasting Impression (O): When using the Depth 1 iteration of this Channel, the Leviathan may "conjure" a memory instead of a Skill, he can go as far back as when he first gained awareness in his mother's womb without penalty. If he does so he will relive the memory from a first person perspective with perfect clarity. The Leviathan will automatically benefit from any successful rolls, if he successfully translated that ancient text or noticed the hidden button the first time he will remember doing so, however the Leviathan may make additional rolls. If the Leviathan failed to translate the text before the book was burned, he can relive the memory after having learned Sanskrit. Reliving a memory requires the Leviathan to sleep for one tenth of the memory's duration, though they can be roused as they would be from any other dream. * Ancestral Memories (OOO, Requires Sheol 3, Besieging the Tower of Will, Assimilation): In Depth 6 the Leviathan search deep within her own genetics, uncovering traces of memory from her ancestors embedded in nucleotides. In effect they can fill one of the Memory Slots with a perfect recreation of their ancestor's mind, as it was at the point of conception. Dredging up Ancestral memories takes a long while, it requires five Successes per dot of the target's Sheol (at whatever point the mind is preserved), roll Wits + Occult + Sheol at 6 hours per roll. A Leviathan can look back at most Sheol Generations, though they can look through memories of an ancestor looking through an even older ancestor's memory. So far no one's found a chain that goes back nearly far enough to find or disprove the Progenitors. * Lost Tongue (O): When using the Depth 1 iteration of this Channel, the Leviathan may "conjure" a Language instead of a Skill. If he does so, it lasts for a number of minutes equal to his successes and is possessed at the same dot rating as a conjured Skill would have been at. * Lost Lore (OOO): In Depth 3 and below, the Leviathan may expend 1 Ichor to attempt to remember an obscure fact as though he possessed the Merit Encyclopedic Knowledge. * Tutelary Cocoon (OOO): In Depth 3 and below, The Leviathan may chose to expend 1 Willpower to form a cocoon, sealing itself away in a sleep-like trance which lasts 24 hours. During this time, the Leviathan may conjure a Skill (or Merit, if available) and purchase or improve it with experience points, as though it had received adequate training and instruction from adept tutors. Only one purchase may be made with each trance period. The Leviathan may "borrow" experience up to twice its Resolve if available points are insufficient, but gains a minor Derangement for doing so. A Leviathan in experience debt continues to gain experience as normal but must pay off the balance before it can purchase or improve Traits with experience. When the debt is paid off, the Derangement is also removed.
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