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Ogre:CharacterCodex:Equipment:Weapons:Tactical
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====Using==== '''Damage''' In this column you'll see the damage dice to use when an opponent is hit by the weapon. When there is two dices if damage specify in this entry, this mean that this weapon is a double weapon. A double weapon can be used to strike with two different parts of the weapon. Attacking with both parts is considered as using a second weapon. '''Damage Type''' Weapons are classified according to the type of damage they deal: bludgeoning, piercing, slashing, laser. Some creature may be resistant or immune to attacks from certain types of weapons. Some weapons deal damage of multiple types. If a weapon is of two types, the damage it deals is not half one type and half another; all of it is both types. Therefore, a creature would have to be immune to both types of damage to ignore any of the damage from such a weapon. In other cases, a weapon can deal either of two types of damage. In a situation when the damage type is significant, the wielder can choose which type of damage to deal with such a weapon. '''Range''' Any attack at less than this distance is not penalized for range. However, each full range increment imposes a cumulative β2 penalty on the attack roll. A thrown weapon has a maximum range of five range increments. A projectile weapon can shoot out to ten range increments. '''Minimum Range''' Some tactical weapon cannot be used against opponents that are near them. This is the minimum range an opponent must be in order to be a target '''Reload''' Time take to reload completely the weapon. '''Crew''' The number of person needed to operate the tactical device. Only one crew need to have the Tactical Skill. The other can help if they are proficient enough. For each missing crew, you operate with a -4 penalty. {|border="1" cellspacing="0" cellpadding="5" !Name !Damage !Damage Type !Range !Min Range !Reload !Crew |- |colspan = "7"|'''Catapult''' |- |Medium |4d6 |Bludgeoning |150 ft. | - |2 Long |2 |- |Heavy |4d6+8 |Bludgeoning |200 ft. | - |4 Long |4 |- |colspan = "7"|'''Canon''' |- |Medium |4d6+8 |Ballistic |45 ft. |100 ft. |Very Long |1 |- |Heavy |4d6+48 |Ballistic |125 ft. |100 ft. |Very Long |1 |- |colspan = "7"|'''Crossbow''' |- |Huge |3d8 |Piercing |120 ft. | - | |1 |- |colspan = "7"|'''Ram''' |- |Medium |3d6 |Bludgeoning | - | - | |10 |- |}
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