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==PvE actions== In PvE, the '''I'll Cut Ya!''' attribute has two main applications. First, it determines your ability to justify antisocial and psychotic behaviour to yourself (or "finding your balls" as Scum would put it). Second, it determines your ability to aggravate, intimidate and annoy other people. Examples of PvE '''I'll Cut Ya!''' actions: * Getting your dad to smack you in the face, to give you something to show the social worker. * Getting the landlord to chuck you out of the pub, to impress your mates. * Shouting at a girl on the street so that she cries. * Persuading yourself that its not your fault that you're Scum, and that its all unfair. Its worth noting that '''"I'll Cut Ya!"''' is very much a measure of how much of a little c**t you are, and the fact that Player Characters value this as a positive quality is going to be a big part of why its necessary for Players themselves to not feel too attached or to overly identify with their characters. GMs may sometimes need to remind the players: this is a game, and the characters you're playing are not ''you''. Just as its okay in most games to play a character that casually murders, loots and steals, so too is it okay in this game to play a total c**t.
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