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== Active Player Characters == Listed in order of social precedence. The first stat line is "in character"—it appears on your ID cards—and gives: *All the character's official titles, in order of precedence, followed by their full name. *Their registered homeworld. *Their species. *Their sex. *Their biological age. *Their Universal Personality Profile, in hexadecimal code: Strength, Dexterity, Endurance, Intelligence, Education, and Social Standing. (And, possibly Psionic Strength.) In character, we may think of this as a three-digit "physique" rating, a two-digit result of various intelligence and education tests, and the last digit being either security clearance or credit rating. *Various skill qualifications and decorations. The actual IDs are electronic, and include full medical history, skills tests and curriculum vitae, clearances and memberships, etc., etc. === Doctor Ishugi (Tom McCambley) === '''Count Sir Doctor Grand Admiral (retired) Traveller Ishugi Gevin Lightfoot / Tobia / Humani / M / 38 / 685AAE / Combat Command, Extra-Vehicular Operations, Fleet Operations, Master of Biochemistry, Medical Doctor, Ship Master ''Skills:'' Admin-2, Biochemistry-2, Computer-1, Electronics-1, Fleet Tactics-1, Ground Tactics-1, Laser Pistol-1, Leadership-1, Mechanic-1, Medical-4, Persuasion-1, Pilot-1, Robot Ops-1, Ship Tactics-2, Vacc Suit-1 ''Notable Possessions:'' Cr40,000 in cash, and various noble holdings and investments. Laser pistol, medical kit. ''Background:'' A dedicated doctor, officer, and gentleman. A famed hero in the War, thanks to being in the right place at the right time, and now a wanted man, due to being in the wrong place at the wrong time. He's worried that he's not up to the task, but he's tried his best—and so far succeeded. He becomes furious at those who would sacrifice innocent lives for self-serving conceits. There are suggestions that his absence from his fief at Tobia is due to local scandal, but these are clearly no more than rumors. His full list of titles is too long to print here, but includes Count of Tobia, Knight Commander of the Grand Navy, Knight of the Iridium Throne, etc. etc. Old link is old: [[Ishugi_Gevin_Lightfoot]] === Periss Sator (Stormraven) === '''Dame Professor Periss Sator / Lunion / Humani / F / 42 / 7679CC / Administrator, Combat Command, Heavy Weapons, Master of Military History, Philosopher of Archaeology''' ''Skills:'' Aircraft-1, Archaeology-2, Brawling-1, Bureaucracy-2, Computer-2, Exploration-1, First Aid-1, Forensics-1, Gambling-1, Grav Craft-1, Ground Craft-2, Heavy Weapons-2, Language-3, Research-3, Rifle-1, SMG-1, Tactics-1, Writing-2 ''Notable Possessions:'' Cr80,000 in savings. Snub rifle, personal computer, multiscanner, camping equipment. ''Background:'' A brilliant but wild child who was straightened out by the Army, then entered academia. Now a research fellow in Archaeology at the University of Lunion, with a serious mind and a sharp tongue. She was on the Wardn dig when the mercenaries attacked, and after being rescued, pledged her support to the counter-conspiracy. === Lieutenant Rickard (Drifter) === '''Sublieutenant Traveller Rickard Rand-Vilaal / Karin / Humani / M / 34 / 8798B6 / Astrogator, Boarding Combat, Liaison / MCUF (Bar), MCG (Bar), TAS''' ''Skills:'' Liaison-3, Recruiting-1, Carousing-1, Gambling-1, Bribery-1, Navigation-3, Computer-1, Vacc Suit-1, Zero-G-1, Admin-1, Blade Combat-1 (Light Blades), Gun Combat-2 (Lasers-1, Handguns-1) ''Notable Possessions:'' Cr5,000 in savings, one low passage ticket. Spiffy dress uniform and a few phone numbers. ''Background:'' Rickard was born on Karin, in Five Sisters, a world divided and under Imperial Law. Formerly a balkanized world with a weak central union—the result of different colonizing groups landing on each of the five continents—politics and ideology meant a lot on Karin. When the two largest nations began a war that threatened to go global, the faltering Union requested Imperial intervention. Since then, forty-two years ago, the Imperium has been "peacekeeping" for the Union. Today's politics swings between pro-Imperial Unionists and anti-Imperial Nationalists. Rickard grew up in and around the starport, his father a retired Marine officer, his mother a politician for the Vilani-settled nation of Likuurgin. His early life made him a pro-Union political activist, and he became a capable speaker and organizer. His vision of the Imperium as a grand unifying force made him determined to serve and make a difference and so (to his father's pride and disappointment) he enlisted in the Navy. The Navy became his life. For his first tour, he was locally based, and kept up ties with family and friends, but the next twelve years would take him away from the subsector, into long range patrols. Early on, he had been a popular petty officer, with a knack of sorting out problems so that everyone got some of what they wanted. This was noted; promotions followed. It came as a terrible shock when he received news of his parents' deaths in a bombing incident. To block his grief with distance, he signed up for a double stretch, and has never returned to his homeworld. He became a solid Navy Man, his natural ease with different people and situations translating into a lot of liaison work—including a tour with the Marines, trained as a Navy specialist for deep space boarding actions. The Navy tagged him for officer school after a strike mission on Vargr raiders, and he emerged into the teeth of the Fifth Frontier War. After the battles of the Sword Worlds, Rick was worn out. To his mind, he'd seen enough, done enough to pay back the Imperium. The toll showed on him—he'd burned muscle over the years, and only a solid regimen of exercises had kept his health from deteriorating. He bummed around for his last year, avoiding doing anything as much as possible, and resigned his active commission on his 34th birthday. He stayed on for a final hitch extension because they couldn't replace him, and he didn't argue—he wanted time to think. Those he'd served with before have noticed how withdrawn and contemplative he's become in these past months. Truth be told, the thought of leaving the Navy scares the hell out of him, even though he knows it's time… he's always ''belonged'' to something, and going out alone freaks him out a little. So when his ship got brought into these events, he knew he had to do ''something.'' Especially when it was his astrogation calculations which caused the misJump. (Intellectually, he understands that the Jump was an unpredictable gamble, but personally he feels guilty.) And so he's found himself outside the ship, among mad women and nobleman… Old link is old: [[Rickard_Rand-Vilaal]] === Sunrise Dawson (RobertEdwards) === '''Scout Sunrise Dawson / Glisten / Humani / F / 28 / 6A6A83 / Medical Technician, Pilot''' ''Skills:'' Electronics-1, Medical-1, Pilot-1, Sensor Ops-1, Ship's Boat-1, Snub Pistol-1, Vacc Suit-1 ''Notable Possessions:'' Cr30,000 or so, some in cash, most in the Scout Bank. Snub pistol, assault rifle. Picture of son. Nice and not-so-nice clothes. ''Appearance:'' A cross between Jewel Strait's Kaylee, and Gretchen 'Redneck Woman' Wilson. Impractical long brown hair, a sharp chin, and gawky arms and legs; pretty when she makes the effort, but no sense of fashion. ''Background:'' Sunrise had been born in the Glisten Belt, and raised indifferently. When she was sixteen, she had made the mistake of conceiving and carrying an unlicensed child; her son, Joshua, was taken from her by the state, and she was branded a delinquent. She tried to volunteer for the Scouts, but the black mark on her record stopped that… until a sympathetic recruiter had a word with the Draft board. She spent ten years in the service, saving what money she could between mandatory child support drafts. Her psych profile made her a perfect field scout, and she easily handled the alternation of x-boat duty and tender duty. A year ago, she'd been doing "traffic surveys" near the Sword Worlds border, and got captured. She was not a model POW, being a loud and opinionated pain in the ass, and earned a few bruises and some time "in the hole." Once free, scrubbed, and fed, she kept an eye out for likeable men, and sympathetic ear for women with similar experiences. During the course of this trip, she's been consistently in the front line, whether or not she knows what she's doing, to the point where the doctors have been considering strapping her down and sedating her to let her injuries heal… but only if she stops being so goddamn helpful. Old link is old: [[Scout_Sunrise_Dawson]] === Olivia (ncc2010) === '''Hawthorne, Olivia / Lunion / Humani / F / 10 / 27A997-5 / Minor''' ''Skills:'' Acting-1, Brawling-1, Disguise-1, Energy Weapons-1, Handgun-2, Intrusion-4, Laser Weapons-1, Linguistics-1, Pickpocket-1, Recon-1, Research-2, Ship's Boat-1, Small Blade-2, Streetwise-1, Tracking-1 ''Notable Possessions:'' Cr40,000 and various forged IDs, hidden in the galaxy's creepiest teddy bear. Custom blade; holdout pistol; PDA; lockpicking kit; flashlight. ''Appearance:'' 140cm, 32kg, appears to be a 10-year-old child. However, close inspection will reveal many scars, now healing, across her body. ''Background:'' Olivia is living proof and evidence as to why you should never give anagathics to children. Born Olivia deHavilland, her parents—drug smugglers—had been using her as a drug mule for black-market anagathic drugs. Four of the eight containers hidden in her stomach ruptured, causing a near-lethal overdose. She was in treatment for a year. It came to pass that the massive overdose greatly retarded her physical growth; the incident was over twenty years ago, yet physically she has only aged ''two.'' She left the Imperial Orphanage on her own recognizance at 12 and headed out on her own, destined to make the Universe her own little oyster, or grab a pearl or two to call her own. (Her parents, to the best of her knowledge, are still in prison. ) Since then she's made quite a few cons—how many marks wouldn't trust a child?—and one big score when she was sixteen. On the downside, she's on her fifth ID, and thanking the gods for the war, because it wiped out enough records for her to make a clean break with the past. During the war, she'd done courier work and some cons, and spent some time in a Sword World internment center which she doesn't like to talk about. She was released, and now has a legitimate Imperial ID as a liberated orphan, given to her before she walked out of the Naval orphanage. She threw in with the party just to get the hell off of Biter, but has found herself staying for the camaraderie. They think she's a little nuts—she's done the child act for so long, that it often takes conscious effort to act her real age (except when she's making dirty jokes)—but they're crazy, too. Old link is old: [[Olivia_deHavilland]]
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