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==The Malevolent Fey Bandits== ===Origins of the Threat=== {| class="wikitable" |*'''An Unseelie Court''': The malevolent fey are outcasts or rebels from the **Unseelie Court**, a dark counterpart to the benevolent Seelie Court. They have been banished to the fringes of the Great Forest of Arden and now seek to expand their influence. |'''Corrupted Fey''': Some of these fey were once peaceful but were corrupted by dark magic or a curse, turning them into vengeful spirits. |'''A Grudge Against Humans''': The malevolent fey blame humans for the destruction of their ancient groves and sacred sites. They see Kadefjora as a prime target for retribution. |- | <big>'''Redcaps'''</big> *Small, vicious fey who soak their caps in the blood of their victims. *They raid hamlets at night, stealing livestock and terrorizing villagers. *Known for their iron boots and sharp sickles. | <big>''' Boggarts</big>''' *Mischievous but dangerous fey who delight in causing chaos. *They sabotage crops, poison wells, and lead travelers astray. *Often invisible, making them difficult to catch. '''Muddlewick ''' **Role: A prankster who specializes in causing confusion. **Personality: Playful but malicious, he loves turning allies against each other. **Appearance: Small and wiry, with glowing yellow eyes and a mischievous grin. '''Grimsnicker''' **Role: A saboteur who destroys crops and tools. **Personality: Spiteful and vindictive, he takes joy in othersโ misfortune. **Appearance: His skin is a sickly green, and his fingers are long and claw-like. '''Shadewhisper''' **Role: A trickster who leads travelers astray. **Personality: Soft-spoken and eerie, he lures victims into traps. **Appearance: His form is shadowy and indistinct, blending into the darkness. '''Rotmaw''' **Role: A spreader of disease and decay. **Personality: Gloomy and malevolent, he thrives on suffering. **Appearance: His mouth is filled with rotting teeth, and his breath reeks of decay. '''Tanglethorn''' **Role: A manipulator of plants, using them to ensnare victims. **Personality: Quiet and methodical, he prefers to let nature do the work. **Appearance: His body is covered in thorny vines, and his eyes glow faintly green. | <big>'''Hobgoblins'''</big> *Larger, more organized fey who act as the leaders of the bandit groups. *They wear scavenged armor and wield crude weapons. *Skilled in ambush tactics and guerrilla warfare. '''Ironjaw''' **Role: The warlord of the Hobgoblins, commanding the bandit forces. **Personality: Ruthless and disciplined, he values strength above all else. **Appearance: His jaw is reinforced with iron, and he wears scavenged plate armor. '''Grimshank''' **Role: A strategist who plans raids and ambushes. **Personality: Calculating and patient, he prefers to outthink his enemies. **Appearance: Tall and lean, with a scarred face and piercing red eyes. '''Blackthorn''' **Role: A berserker who leads the charge in battle. **Personality: Fierce and bloodthirsty, he revels in combat. **Appearance: His skin is dark and bark-like, and he wields a massive cleaver. '''Ashclaw''' **Role: A scout who gathers intelligence on enemy movements. **Personality: Sneaky and resourceful, he thrives in the shadows. **Appearance: His fingers end in sharp claws, and his eyes glow like embers. '''Blightfang''' **Role: A shaman who uses dark magic to curse enemies. **Personality: Mysterious and malevolent, he speaks in riddles. **Appearance: His body is covered in runic tattoos, and his staff is topped with a glowing crystal. |- | <big>'''The Nuckelavee-Morsath the Drowned'''</big> [[File:Morsath the Drowned.jpg|200px]] *A terrifying river spirit that spreads blight and disease. Vengeful and relentless, it hates all living things and seeks to drown the land in decay. Part horse and part humanoid. *Appearance: A grotesque fusion of horse and humanoid, with slimy, seaweed-covered skin and glowing red eyes. Its breath is a toxic mist, and its touch spreads rot. *It spreads blight and disease wherever it goes, poisoning crops and livestock. *Feared by even the other malevolent fey. **Abilities: *Can control water, creating floods or droughts. *Its toxic breath poisons crops and livestock. *Immune to physical attacks unless purified by holy water or light magic. | |- |}
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