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=Character Details= '''Name:''' Acca-Nirsi<br> '''Identity:''' Escaped Imperial Arcane Abomination<br> '''Theme:''' Anger<br> '''Origin:''' Mt. Vesuvas Imperial Research Facility<br> '''Pronouns:''' She/Her/Hers<br> ==Bonds== '''The Forces of the Empire:''' (Hatred) Acca-Nirsi will not rest until the Empire is burned to the ground. Her fiery hatred is reserved for the active forces of the Empire and it's whole system of oppression. Ordinary citizens of the Empire that support it with their passivity she mostly regards with icy disdain. '''Astra Ylluminae:''' (Admiration) Acca-Nirsi admires Astra practical mind and the way she stays focused on the objective. ==Attributess== '''DEX''' d6<br> '''INS''' d10<br> '''MIG''' d6<br> '''WLP''' d10<br> '''FP:''' 3<br> '''HP:''' 38 Crisis: 19<br> '''MP:''' 73<br> '''IP:''' 6<br> '''INIT MOD:''' -2<br> '''DEF:''' 7<br> '''M.DEF:''' 12<br> ==Level and Classes== '''Level:''' 8<br> Elementalist 6 (Elemental Magical 4 {Flare, Ignis, Thunderbolt, Fulgur}, Magic Artillery 2) [MP+5, Ritualism]<br> Entropist 1 (Entropic Magic 1 {Drain Spirit}) [MP+5, Ritualism]<br> Arcanist 1 (Bind and Summon {Arcanum of the Forge}) [MP+5]<br> ==Equipment== Armor: Sage robe [DEF=DEX+1 M.DEF=INS+2 INIT MOD=-2]<br> Main Hand: Staff [WLP+WLP] HR+6 physical<br> Off-Hand: Staff<br> Zenit: 240<br> ==Skills== '''Elemental Magic [4]''' Each time you acquire this Skill, learn one Elementalist spell. Offensive ( ⚡ ) Elementalist spells use【INS + WLP】for the Magic Check. '''Magical Artillery [2]''' When you cast an offensive ( ⚡ ) spell, if you have an arcane weapon equipped, you gain a bonus to your Magic Check equal to【SL×2】. '''Entropic Magic [1]''' Each time you acquire this Skill, learn one Entropist spell. Offensive ( ⚡ ) Entropist spells use【INS + WLP】for the Magic Check. '''Bind and Summon''' You may bind Arcana to your soul and summon them later. The Game Master will tell you the details of each binding process when you first encounter the Arcanum in question. You may use an action and spend 40 Mind Points to summon an Arcanum you have bound. If you take this Skill at character creation, you begin play with one Arcanum of your choice already bound to you. Other than that, you may only obtain new Arcana through exploration and story progression. ==Spells== '''Flare''' <br> ⚡ / MP 20 / Target: One creature / Duration: Instantaneous<br> You channel a single ray of fire towards your foe, its temperature so high that it will pierce through most defenses. The target suffers【HR+25】fire damage. Damage dealt by this spell ignores Resistances. '''Ignis''' <br> ⚡ / MP 10 x T / Target: Up to three creatures / Duration: Instantaneous<br> You unleash a searing barrage against your foes, conjuring flames out of thin air. Each target hit by this spell suffers【HR+15】fire damage. Opportunity: Each target hit by this spell suffers shaken. '''Thunderbolt'''<br> ⚡ / MP 20 / Target: One creature / Duration: Instantaneous<br> You send lightning striking at your foe. The target suffers【HR + 25】bolt damage. Damage dealt by this spell ignores Resistances. '''Fulgur'''<br> ⚡ / MP 10 x T / Target: Up to three creatures / Duration: Instantaneous<br> You weave electricity into a wave of crackling bolts. Each target hit by this spell suffers【HR + 15】boltdamage. Opportunity: Each target hit by this spell suffers dazed. '''Drain Spirit''' <br> ⚡ / 5 MP / Target: One creature / Duration: Instantaneous<br> You consume a creature's psyche. The target loses【HR+15】Mind Points. Then, you recover an amount of Mind Points equal to half the Mind Points loss they suffered (if the loss was reduced to 0 in some way, you recover none). ==Arcanum== ===Haborym=== [[File:haborym.png|thumb]] ''Arcanum of the Forge''<br> '''Domains:''' fire, heat, metal.<br> '''Merge:''' You have Resistance to fire damage. Any fire damage you deal ignores Resistances.<br> '''Dismiss:''' When you dismiss this Arcanum, choose Forge or Inferno.<br> * ''Forge''. You create a basic armor, shield or weapon of your choice. If you select this option again, the previously created item vanishes. If you create a weapon this way, it deals fire damage instead of physical. * ''Inferno''. Choose any number of creatures you can see: each of them suffers 30 fire damage. This damage ignores Resistances.
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