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Age Of Dragons: Birthrights and Flaws
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=What are Birthrights and Flaws?= In game terms, a Birthright or Flaw is a special condition that may effect the rules in some way. Birthrights and Flaws are considered to be "always activated", as they are part of the inherent draconic condition. Birthrights are advantages unique to the draconic race or to particular draconic breeds, which distinguish them from other living creatures. Flaws are disadvantages and weaknesses that set aside dragons from other races in unique ways. Technically, the list below of universal birthrights and flaws is far from exhaustive. You might note, for example, that all dragons are warm-blooded creatures, so have an advantage over cold-blooded creatures in terms of thermoregulation. You might also note that they reproduce through male-female pairings, or that they breathe oxygen, or that they are a lot larger than humans. It is assumed that players and GMs can work out a lot of these things for themselves, whether through examining the chapter on draconic biology, or by deciding for themselves! The lists below instead help you note the ways in which dragons differ from humans and the other "lesser races." <br><br>
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