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=Character Details= '''Name:''' Astra Ylluminae<br> '''Identity:''' Former Imperial Astrologer<br> '''Theme:''' Duty<br> '''Origin:''' St. Luxernce<br> '''Pronouns:''' She/Her<br> ==Bonds== '''Acca-Nirsi:''' Inferiority<br> '''The Empire:''' Hatred<br> ==Attributess== '''DEX''' d6<br> '''INS''' d10<br> '''MIG''' d6<br> '''WLP''' d10<br> '''FP:''' 3<br> '''HP:''' 38 Crisis: 19<br> '''MP:''' 76<br> '''IP:''' 6<br> '''INIT MOD:''' -2<br> '''DEF:''' 7<br> '''M.DEF:''' 12<br> ==Level and Classes== '''Level:''' 8<br> Entropist 4 (Entropic Magic 3, Ritual Entropism)<br> Loremaster 1 (Focused 1)<br> Spiritist 3 (Spiritual Magic 3)<br> ==Equipment== Armor: Sage robe [DEF=DEX+1 M.DEF=INS+2 INIT MOD=-2]<br> Main Hand: Staff [WLP+WLP] HR+6 physical<br> Off-Hand: Staff<br> Zenit: 260<br> ==Skills== '''Entropic Magic [3]'''<br> Each time you acquire this Skill, learn one Entropist spell. Offensive ( ⚡ ) Entropist spells use【INS + WLP】for the Magic Check. '''Ritual Entropism'''<br> You may perform Rituals whose effects fall within the Entropism discipline.<br> Entropism Rituals use 【INS + WLP】 for the Magic Check. '''Focused [1]'''<br> Permanently increase your maximum Mind Points by 【SL × 3】. When you perform an Open Check using 【INS + INS】, you gain a bonus equal to 【SL】 on that Check (this only applies to Open Checks). '''Spiritual Magic [3]'''<br> Each time you acquire this Skill, learn one Spiritual spell. Offensive ( ⚡ ) Spiritist spells use【INS + WLP】for the Magic Check. ==Spells== '''Acceleration'''<br> MP 20 / Target: One creature / Duration: Scene<br> You bend the fabric of time. Until this spell ends, the target gains the ability to perform a single additional action during each of their turns. Once the target has performed a total of two additional actions granted by this spell, this spell ends. '''Drain Spirit''' <br> ⚡ / 5 MP / Target: One creature / Duration: Instantaneous<br> You consume a creature's psyche. The target loses【HR+15】Mind Points. Then, you recover an amount of Mind Points equal to half the Mind Points loss they suffered (if the loss was reduced to 0 in some way, you recover none). '''Drain Vigor''' <br> ⚡ / MP 10 / Target: One creature / Duration: Instantaneous<br> You steal another creature's life force. The target suffers 【HR+15】 dark damage. Then, you recover an amount of Hit Points equal to half the Hit Points loss they suffered (if the loss was reduced to 0 in some way, you recover none). '''Cleanse'''<br> MP 5 × T / Target: Up to three creatures / Duration: Instantaneous<br> You strengthen and purify the soul energy coursing through your companions. Each target recovers from all status effects. '''Heal'''<br> MP 10 × T / Target: Up to three creatures / Duration: Instantaneous<br> You invigorate your companions, soothing their pain and healing their fatigue. Each target recovers 40 Hit Points. This amount increases to 50 Hit Points if you are level 20 or higher, or to 60 Hit Points if you are level 40 or higher. '''Lux''' <br> ⚡ / MP 10 × T / Target: Up to three creatures / Duration: Instantaneous<br> You focus your inner energy into a barrage of blinding soul rays. Each target hit by this spell suffers 【HR + 15】 light damage.<br> ''Opportunity:'' Each target hit by this spell suffers dazed.
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