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Auster ex Merinita Grimoire
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=== Creo Auram === ''Air's Ghostly Form'' <br />CrAu 5 <br />R: Touch; D: Diam; T: Ind <br />A thick fog forms around the magus,extending outwards for several paces. A breeze can push the fog around. The fog dissipates at its natural rate, and may be too thin to restrict sight within a minute. <br />(Base 2, +1 Touch, +1 Diam, +1 unnatural (the spell can be cast indoors) <br />[See ArM 125] '''Broom of the Winds''' <br />CrAu 15 <br />R: Voice, D: Mom, T: Ind <br />Whips up violent, swirling winds around the target. The target must make a Size stress roll of 9+ to remain standing. If the target is braced or holding onto some support, he may also make a Strength stress roll of 9+. If both rolls fail, the target is knocked in a random direction. The target may be damaged, depending on whether he strikes anything. <br />(Base 3, +2 Voice, +2 unnatural) <br />[See ArM 125] '''Charge of the Angry Winds''' <br />CrAu 15 <br />R: Voice, D: Conc, T: Ind <br />A wall of wind roars away from you, starting up to 10 paces away and continuing until it dissipates naturally. The wind is confined by any existing barriers, but if unconfined it can be up to a hundred paces wide. All within the area must make a Dexterity + Size stress roll of 9+ or fall down and be blown along by the winds. The rolls must be made at the start of the gale and each subsequent round that the wind is maintained. You must concentrate on the gale. Missile fire into or out of the gale is futile, and marching against the gale requires a Strength + Size stress roll of 15+. Failure in this attempt mandates another Dexterity + Size stress roll of 12+ to keep from falling. <br />(Base 3, +2 Voice, +1 Conc, +1 unnatural) <br />[See ArM 125]
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