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Big Breaks
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==Research Into the Years Shortly After the Big Breaks: People, Places, and Problems After the Breakdown of Civilization and Continents-Spanning War== I've tried to leave the topic as open as possible, while implying a lot with the title. Personal tastes differ, of course, though mine run towards relatively believable concepts, rather than going for gonzo. Think somewhere in the middle between Twilight 2000 and Rifts, while leaning towards the first (my preference, only, of course). Rules for this game follow those outlined in the linked page. I would like to have weekly updates, due Sunday, to give folks time to think about their entries. Once the game is done, all of this administrative/rule stuff should be deleted. At the end of the game, there should be a general overview/introduction into the time, events, and purpose of this history, here, written using the ideas submitted by the writers. Perhaps each player could write their own article for this section, and then all players could vote for the best article, which would then be used? Or maybe open it to the public, with an rpg.net poll? Thoughts would be welcome.
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