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Cyllian:Skills
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=Skill Difficulty= When the player announces the intention to do something and the Referee determines that a skill check is appropriate to determine the outcome, the referee must assess the situation and assign a difficulty to it. The Referee should inform the player of the difficulty before the dice are rolled, unless there's a very good reason the character wouldn't see how difficult the situation is. {| border="1" cellpadding="2" !width="50"|Task Difficulty !width="50"|Adjustment !width="50"|Description |- |'''Trivial''' || '''+4''' || '''Why are you rolling for this? If you are, then it should be a very easy task with catastrophic consequences with failure.''' |- |'''Easy''' || '''+2''' || '''A simple task that that an average person should expect to succeed at.''' |- |'''Average''' || '''0''' || '''A task that an average person could succeed at or fail at but most likely will just take a lot of extra work compared to a trained person.''' |- |'''Difficult''' || '''-2''' || '''A challenge for a professional and likely above the average person.''' |- |'''Heroic''' || '''-4''' || '''A master will find this task challenging and it will likely be impossible for an average person.''' |- |'''Superheroic''' || '''-6''' || '''A task that will challenge the true hero's of the world and is impossible for anyone else.''' |- |'''Godlike''' || '''-8''' || '''A task that is a challenge for gods.''' |- |}
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