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D20 Hellboy Game
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==CHARACTER CREATION== Following the Steps in the ''Hellboy RPG'' pg. 8-71 1. '''ABILITY SCORE GENERATION'''</br> Stardard 'Remarkable' Spread-- use the following numbers to assign to your attribute -- 15, 14, 13, 12, 11, 9 2. '''ORIGIN'''</br> Chose to be either a... </br> a.) Remarkable Agent-- also with a starting Feat at 1st level and with the option of being "Limited Awakening"</br> or </br> b.) Other Origins but double the Stat Bonuses that are applied (i.e. a +2 adds +4 to that Attribute while a +1 adds a +2). Your ability score max with these is 20+ the attribute bonuses (i.e. a +4 to an ability score means that its maximum is 24). I am also going to allow such characters to chose which attribute of the two that they want to apply the +4 to and which to apply to the +2 (i.e. a Vampire who wants to focus on Strength could apply her bonuses to +4 to Strength and +2 to Constitution)</br> 3. '''LIFE BEFORE THE B.P.R.D.'''</br> Skip this step if you took the OTHER Origins </br> 4. '''RECRUITMENT'''</br> Pick how you were recruited (as it provides more skill proficiencies and/or features)</br> 5. '''TIME SERVED'''</br> Additional feature depending on what you have been doing in the BPRD up until now</br> 6. '''DRIVE'''</br> Come up with one or more 'drives' or motivations for your character.</br> 7. '''ROLE START AT 5TH LEVEL'''</br> Pick a role and adventure yourself to 5th level (you can do a Department Transfer to multi-class if you wish if you meet the requirements). Add all Proficiencies in Skills and Tools, Saving Throws, Role Features for your level, Attribute Improvement (if your role level is at least 4th level though if you multi-classed), Hit Points and Proficiency bonuses. At 4th character level no matter your role's level you also gain a Feat. </br> 8. '''FEATS AND CUSTOMISATION'''</br>
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