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DjinnTheBinding:Workings:Earth
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== One Dot == ==== Draw Earth ==== The Djinn reaches into rock and picks out a handful. The maximum size is limited to what you can naturally carry. ===== Refinements ===== Gentle Touch (β): The Djinn will not leave any crater when using Draw Earth. As this doesn't create earth, mearly spread the loss, this requires a sufficiently large body of earth to draw from. Quick Draw (ββ): The Djinn can Draw Earth as a reflexive action. ==== Craft Earth ==== The Djinn gains the ability to craft earth, functionally this is no different from a usual Dexterity + Crafts roll but what a master mason can do in their workshop a Djinn can do with their hands alone. This Working provides an equipment bonus equal to Naphsha. Items created with this Working are entirely mundane. ==== Steady Foot ==== So long as the Djinn stands on natural Earth it adds Naphsha to rolls to avoid being knocked down. It also gains the ability to walk (but not run) on walls or even ceilings that are formed of natural earth. ===== Refinements ===== Move Fast (ββ): The Djinn can run (or sometimes slide) when walking on walls or ceilings.
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