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Eclipse Fate: Gravity's Rainbow: Gear
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== Fabbers and Nanotech == '''Fabbers''' * Blueprints - need suitable fabber/DCM (+1 above cost of original) * Desktop cornucopia machine - 0.5m cube, produces most unrestricted items (+4) * Fabber - 0.4l volume portable fabber, for food and basic tools, organics and supplies (+3) * Industrial fabber - large items, vehicles, etc. (+6) * Maker - foods & drink only, from organic feedstock (+2-3) '''Nanotech''' * General nanoswarm hive - reprogrammable multi-purpose nanoswarm +2 Tech to program (+4) * Specialized nanoswarm hive - single-purpose nanoswarm, +1 Tech to program (+2 + swarm cost) * Cleaner swarm - cleans dirt, targeted substances, toxins, evidence, etc (+1) * Dissassembler swarm - breaks down matter, +3 Attack/turn (+4) * Engineer swarm - performs basic construction (+3) * Fixer swarm - repairs matter, 1 shift/turn (+3) * Guardian swarm - combats other swarms (+3) * Injector swarm - delivers drug/chemical payload (+2) * Protean swarm - breaks down matter, reassembles into specific form, +3 Attack/turn (+4) * Saboteur swarm - damages machinery discreetly, +3 Attack/turn (+4) * Scout swarm - maps, samples, analyzes area (+4) * Taggant swarm - impregnates all objects in area and tracks/monitors them (+1)
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