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==Raising Characteristics == Each character starts with a score of 10 in each Characteristic. This is considered an 'average' character, but average characters don't usually adventure, so you should raise your character's Characteristics. In order to raise an Characteristic, Character Points are be expended based on the following table: <table border=1 cellspacing=1 cellpadding=3> <tr> <td style="background:#9CC;">'''Characteristic'''</td> <td style="background:#9CC;">'''Cost'''</td> <td style="background:#9CC;">'''Notes'''</td></tr> <tr> <td style="background:#FFF;">10</td> <td style="background:#FFF;">0</td> <td style="background:#FFF;"> </td></tr> <tr> <td style="background:#FFC;">11</td> <td style="background:#FFC;">5</td> <td style="background:#FFC;"> </td></tr> <tr> <td style="background:#FFF;">12</td> <td style="background:#FFF;">10</td> <td style="background:#FFF;"> </td></tr> <tr> <td style="background:#FFC;">13</td> <td style="background:#FFC;">20</td> <td style="background:#FFC;"> </td></tr> <tr> <td style="background:#FFF;">14</td> <td style="background:#FFF;">30</td> <td style="background:#FFF;"> </td></tr> <tr> <td style="background:#FFC;">15</td> <td style="background:#FFC;">45</td> <td style="background:#FFC;"> </td></tr> <tr> <td style="background:#FFF;">16</td> <td style="background:#FFF;">60</td> <td style="background:#FFF;"> </td></tr> <tr> <td style="background:#FFC;">17</td> <td style="background:#FFC;">80</td> <td style="background:#FFC;"> </td></tr> <tr> <td style="background:#FFF;">18</td> <td style="background:#FFF;">100</td> <td style="background:#FFF;">maximum for a starting character</td></tr> <tr> <td style="background:#FFC;">19</td> <td style="background:#FFC;">130</td> <td style="background:#FFC;"> </td></tr> <tr> <td style="background:#FFF;">20</td> <td style="background:#FFF;">160</td> <td style="background:#FFF;">human maximum</td></tr></table> Anyone with a Characteristic over 13 is powerful, and any Characteristic over 16 is extraordinary. A starting character may not have any Characteristic exceeding 18. Example of Saul, a warrior: <table border=1 cellspacing=1 cellpadding=3> <tr> <td style="background:#9CC;">'''Characteristic:'''</td> <td style="background:#9CC;">'''ST'''</td> <td style="background:#9CC;">'''AG'''</td> <td style="background:#9CC;">'''CO'''</td> <td style="background:#9CC;">'''IN'''</td> <td style="background:#9CC;">'''PW'''</td> <td style="background:#9CC;">'''SZ'''</td> <td style="background:#9CC;">'''AP'''</td></tr> <tr> <td style="background:#9CC;">'''Value:'''</td> <td style="background:#FFF;">14</td> <td style="background:#FFF;">12</td> <td style="background:#FFF;">12</td> <td style="background:#FFF;">10</td> <td style="background:#FFF;">11</td> <td style="background:#FFF;">11</td> <td style="background:#FFF;">10</td></tr> <tr> <td style="background:#9CC;">'''Cost:'''</td> <td style="background:#FFC;">30</td> <td style="background:#FFC;">10</td> <td style="background:#FFC;">10</td> <td style="background:#FFC;">0</td> <td style="background:#FFC;">5</td> <td style="background:#FFC;">5</td> <td style="background:#FFC;">0</td></tr></table> The total cost of Saul's Characteristics is: <table border=1 cellspacing=1 cellpadding=3> <tr> <td style="background:#FFC;">30 + 10 + 10 + 5 + 5 = 60</td></tr></table> This leaves Saul 40 Character Points for buying Skills or Advantages.
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