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Firefly: Hunter's Moon - Player 7
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==Distinctions/Triggers== '''Bolded''' Triggers are active. {| class="wikitable" ! Distinction/Trigger ! Description |- | |- | '''Cortex Technician [d8]''' | ''Waves in the black don’t just happen. From world to world, you’ve made sure nobody stops the signal.'' |- | '''Step Back''' | Roll d4 Instead of d8 for 1 PP |- | '''I'm Working Here!''' | ''Spend 1 PP at the beginning of a Timed Action involving communications, data, or computer equipment. For each of your rolls during the Timed Action, you may reroll any die that comes up 1 instead of accepting a Plot Point for that die. If a die comes up as a 1 when rerolled, it may not be rerolled a second time.'' |- | In the Loop | ''You may spend Plot Points for anyone with whom you are in direct contact via a communications network.'' |- | |- | '''Slim [d8]''' | ''There ain’t much meat on your bones.'' |- |- | '''Step Back''' | Roll d4 Instead of d8 for 1 PP |- | Hard Target | ''Spend 1 PP to double Move when navigating through a crowd or diving for cover.'' |- | '''Wiggle Room''' | ''When you hide in a tiny space, you may use Move instead of Sneak to avoid detection.'' |- | |- | '''Hyperactive [d8]''' | ''You’ve got more energy than a toddler with an espresso lollipop.'' |- |- | '''Step Back''' | Roll d4 Instead of d8 for 1 PP |- | Bounce Off the Walls | ''When you try to escape from pursuers or captors in an enclosed space, step up or double Move for the Action.'' |- | Boring Parties | ''When you are in a prolonged social situation, such as a fancy party or lengthy business negotiation, step back Social for the scene to get a Big Damn Hero Die equal to your Physical die.'' |- |}
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