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==Important Terms== *'''Anima Banner'''All Exalts are divine beings and your anima is the visible expression of your divinity. At it's lowest levels it appears as a glowing mark on your forehead, at higher levels it becomes a practical bonfire of essence which can be seen for miles. *'''Charms:''' These are specific supernatural powers learned by the Exalted and other supernatural creatures to perform their incredible feats. *'''Elementals''' This is listed here since the elementals of Creation are very different from your standard fantasy masses of fire or air. An Elemental is a naturally material spirit related to one of Creation's five Elements. Elementals can take many, many forms although their elemental aspect is usually recognizable by anyone knowledgable enough. As elementals become stronger they naturally tend to evolve a new shape, eventually transforming into Dragons, called Lesser Elemental Dragons. (much closer relationship to the asian dragons than european) *'''Essence''' Essence is the basic material of reality, the magical structure of all of Creation. Everything is composed of Essence and raw Essence pours through the world in the dragon-lines and nodes of power. *'''Permanent Essence:''' Permanent Essence is a measure of a character's personal power and enlightenment. The higher your Essence the greater the charms you can use and the more power you have to draw on. *'''Essence Pool''' Your Essence Pool is your reserve of personal power, measured in 'motes'. you have a Peripheral Pool (which is essence drawn from Creation) and a much larger Personal Pool (essence drawn from yourself). However, motes drawn from your personal reserves make it difficult for you to hide your divine nature and add to your anima Banner. *'''First Age''' Between the primordial war and the rise of the Dragon-blooded against the Solars. This was the Golden Age of man and magic, learning and prosperity were never higher. *'''Fair Folk''' The Fair Folk are the chaotic spawn of the Wyld. They have many forms, typically taken from the minds of humanity to provide a solid shape when inside Creation, from ugly and hideous hobgoblins (with shapes taken from fears and nightmares) to the beautiful Fair Folk lords and ladies. They all have incredible powers of illusion and live by feeding on the emotions and souls of humans. *'''Fate Points''' These points are a general measure of the player's (not character's) control over the events in the game. Fate Points can be spent for several purposes, but the most common is to activate or resist your Aspects. *'''Gods''' Creation is an animistic world, everything, from individual plants to the concept of love, has a diety associated with it. These gods range in power from the Least Gods who are barely conscious inhabitants of physical objects (every object has a Least God inside it) to the Incarnae, the near-omnipotent pillars of creation. It's worth noting that starting Exalted are stronger than many of the more minor gods and can eventually surpass any god except one of the Incarnae with time. *'''The Underworld''' The Underworld is where spirits who are still bound to their mortal lives end up. Normally when someone dies their ghost re-enters the cycle of reincarnation and is born anew. However, if their spirits are troubled or held to the world by some force they become ghosts. The underworld is essentially a shadowy reflection of Creation, normally completely seperate. however, there are places called Shadowlands where the two worlds intermix. Anyone leaving the shadowland during the day will come out in Creation, but anyone who leaves at Night will be in the Underworld. *'''The Wyld''' This is the chaos that still exists outside of Creation. The closer you get to the border of the world the more chaotic and unstable it becomes, with the rules of reality bending and eventually breaking as the Wyld corrupts the rules of Creation. Beyond Creation is nothing but pure madness. There are also many Wyld zones in creation proper, where the activities of sorcerers or the fair folk have torn holes in the fabric of reality.
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