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Garen von Ostenthal
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==Moves== ===Stiff Upper Lip (Core)=== Unless you are Stressed, attempts to Get Real with you automatically fail. You cannot initiate Get Real at all. The second time you Burn Out, cross out this move. ===Marching Boots=== Any group you're in moves +1 Trek when you Explore the Wild, and you automatically score at least a Partial Hit on Seize the Initiative. ===Steelheart=== Even if you are Burnt Out, you can still fly. While Stressed, take +1 results to Draw a Bead. While Burnt Out, take +2. ===Advanced Recon=== The group gets +1 to the Engage Roll, Seize the Initiative, and Brawl (stacks with multiple holders of this Move). ===In Shining Armor (Intimacy)=== ''When you hold someone close to you'', hold 1. When they are in danger, spend that hold to arrive at their side. ''If you use this move in the air'', when you spend the hold, your next Move is an automatic full hit, no dice required.
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