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Gemini : The Dark Fantasy Role Playing Game
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==== The Magic System ==== The magic system is very open allowing incredible flexible magic by the players simply by adding levels of different aspects. The aspects of reality are split into: * Fire - ''Incendium'' * Air - ''Caelum'' * Water - ''Aqua'' * Earth - ''Orbis'' * Light - ''Lux'' * Cold - ''Frigus'' * Kinetic Energy - ''Motus'' * Heat - ''Aestus'' * Sense - ''Animus'' * Time - ''Tempus'' * Organic Materia - ''Natura'' * Dead Materia - ''Res'' * Sound - ''Strepitus'' Adding different levels of aspects provides different effects. A common fireball would require Incendium to create the fire, Motus to make it fly at an opponent, and one could continue to add levels of Incendium and Motus to increase damage and range of the fireball. This flexible magic system allows players more control over there spells. There is no energy or spell slots in this game. Magic can just be done at will. The drawback of the magic system is that failure to weave the spell can cause a variety of mental overloads from headaches to instant death depending on the power of the spell.
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