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===Armor=== Armor has 4 stats: *<i>Coverage:</i> Armor protects on any attack with a number equal to or less than its Coverage. *<i>Maneuverability</i> is the penalty to dodge or other 'gross' movements (including your Initiative and Move scores). *<i>Stun Absorb</i> is how much damage it absorbs from Stun attacks *<i>Lethal Absorb</i> is how much damage it absorbs from Lethal attacks. <center><table border=1> <tr><th>Armor<th>Coverage<th>Manveruability<th>Stun Absorb<th>Lethal Absorb<th>Cost<th>Description <tr><td>Leather Jacket<td>15<td>-0<td>2<td>0<td>$100<td>At least it keeps your corpse all in one piece. Available for nonmorphic characters for $300. <tr><td>Kevlar<td>14<td>-1<td>4<td>2<td>$250<td>Nice and airy. Available for nonmorphic characers for $1500. <tr><td>Sports Gear<td>13<td>-2<td>5<td>1<td>$200<td>Good for contact sports, bad for actual combat. <tr><td>Bolted Plate Armor<td>18<td>-4<td>6<td>3<td>$600<td>Easy to make if you have some scrap lying about. Available for nonmorphic characers for $2500 and an additional -1 maneuverability penalty. <tr><td>Forged Plate Armor<td>20<td>-3<td>10<td>5<td>$1000<td>This kind of armor is actually smelted down before it's pounded together. Available for nonmorphic characters for $6000. <tr><td>EOD Suit<td>24<td>-4<td>16<td>8<td>$4000<td>The best defense money can buy. It just makes you slower than moleasses. </table></center>
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