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==Skills== ===O.C.C. Skills=== Literacy: American (Native Language) [+50%] (40%+5% per level) 95%<br> Literacy: Arkhon [+30%] (30%+5% per level) 65% <br> Literacy: Euro [+30%] (30%+5% per level) 65% <br> Literacy: Russian [+30%] (30%+5% per level) 65% <br> Language: American (Native Language) 98% <br> Language Arkhon [+25%] (50%+3% per level) 78% <br> Language Euro [+25%] (50%+3% per level) 78% <br> Appraise Goods [+20%] (30%+5% per level) 55% <br> Basic Math [+25%] (45%+5% per level) 75% <br> Computer Operation [+20%] (40%+5% per level) 65% <br> Computer Programming [+15%] (30%+5% per level) 50% <br> Creative Writing [+15%] (25%+5% per level) 45% <br> Find Contraband [+15%] (26%+4% per level) 45% <br> History: Pre-Rifts (General/North America [+22%+5%] (32%/24%+4% per level) 63%/55% <br> History: Post-Apocalypse (General/Freedom Station)[+20%] (35%/30%+5% per level) 60%/55% <br> Public Speaking [+20%] (30%+5% per level) 55% <br> Research [+30%] (40%+5% per level) 75% <br> Pilot: Automobile [+10%] (60%+2% per level) 72%<br> W.P. Blunt (+1 to strike and parry)<br> W.P. Energy Rifle (+1 to strike) <br> ===O.C.C. Related Skills=== Radio: Basic [+10%] (45%+5% per level) 60% <br> Electronic Countermeasures [+10%] (30%+5% per level) 45% <br> Sensory Equipment [+10%] (30%+5% per level) 45% <br> Basic Electronics [+5%] (30%+5% per level) 40% <br> Boxing: Automatically knocks out opponents on a Natural Twenty. Victim remains unconscious for 1d6 melees. Bonuses: +1 additional attack per melee round, +2 to parry and dodge, +1 to roll with impact/punch, +2 to PS and +3d6 to SDC. <br> Prowl [+20%+10%] (25%+5% per level) 60% <br> Computer Hacking [+10%] (20%+5% per level) 35% <br> General Repair & Maintenance [+15%] (35%+5% per level) 55% <br> Mythology [+15%] (30%+5% per level) 50% <br> Photography [+15%+10%] (35%+5% per level) 65% <br> Recycling [+15%] (30%+5% per level) 50% <br> ===Secondary Skills=== Athletics (General): Bonuses: +1 to parry and dodge, +1 to roll with impact, +1 to P.S., +1D6 to Spd and + 1D8 to S.D.C. <br> Hand to Hand: Basic<br> Wardrobe & Grooming (50%+4% per level) 54%<br> Bonuses: 1 to PB attribute when dressed to impress and +2% to Disguise, Impersonation, Performance, Undercover Ops and Seduction.<br> W.P. Rifles (+1 to strike)<br> ===Free Skills=== Horsemanship: Exotic Animals (30%/20%+5% per level)35%/25% Bonuses: - +1 to dodge or parry while on mount. - Inflicts an additional +1D4 S.D.C. damage while on mount from kicks and melee weapons. - Charge attack (running mount) with a pole or spear:+1D6 damage (S.D.C. or M.D.C. depending on weapon). The attacker must roll under the second percentile number to avoid being dismounted upon impact. Charge attacks count as two melee actions/attacks. - Mount attack is possible (no bonus) Robots and Power Armor (56%+3%% per level) 59%<br> Weapon Systems (40%+5% per level) 50%<br> Bonus: +1 to strike when using weapons incorporated into military vehicles, power armor and robot vehicles.<br>
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