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Kingdoms: King - The Lord and Liege
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=Boons for the King= ===Bountfiul Harvests*=== The King has +1 to his Harvest rating. ===Centralised Wealth=== Add +3 to ''War Defence'' versus ''Plunder'' campaigns only. ===Defensively Fortified Kingdom=== Add +3 to ''War Defence'' versus ''Pillage'' campaigns only. ===Effective Management*=== In ''Springtime'' the King has +2 to his ''Dreaming'' rating. ===Empowered Dreaming*=== The King has +1 to his Dreaming rating. ===Excellent builder*=== The King pays -1 Glamour for each Improvement he builds, to a minimum of 1 Glamour per Improvement. ===Excellent recruiter*=== It costs the King one Glamour to renew two armies. ===Inspires Community=== Add +5 to the Kingdom's total ''Internal Security'' versus ''Kidnap'' intrigues only. ===Inspires Devotion=== Add +5 to the Kingdom's total ''Internal Security'' versus ''Manipulation'' intrigues only. ===Inspires Loyalty=== Add +5 to the Kingdom's total ''Internal Security'' versus ''Propaganda'' intrigues only. ===Inspires Paranoia=== Add +5 to the Kingdom's total ''Internal Security'' versus ''Espionage'' intrigues only. ===Secure Palace=== Add +3 to ''War Defence'' versus ''Checkmate'' campaigns only. ===Terrifying=== When this piece is acting as a ''War Commander'' in a ''Summer Campaign'', each opposing ''Army'' temporarily has ''-1 to Battle Strength''. ===Vast Wealth*=== The King starts the game with +5 Glamour. ===Victory March=== Reduce the Glamour Cost of this kingdom declaring a ''Checkmate'' objective to 3 Glamour.
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