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Land of Xel:Combat System
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=== '''Initative''' === '''Everyone Aware''' Everyone rolls a D10 and adds their Reflex Adjustment. The highest goes first. For multiple actions your first attack is taken on the initial roll and modification the second is taken a β4 and β4 again for the third and so on till youβre out of actions. It is possible for a character to go twice before somebody goes once. A tie means the one with the highest AGI goes first. '''One Party Aware''' Everyone that is aware rolls a D10 and adds their Reflex Adjustment and carry on that round in initiative order. At the end of the round all members who are now aware are allowed one move action in AGI order and at the beginning next round roll initiative. Continue this until all individuals are aware or combat ends. '''No Party Aware''' When two party surprise each other all members who gain awareness roll initiative as if they where aware however only 1 action can be taken that round. Individual Actions
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