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== Military == Traditionally, Veniri’s main troubles have always come from the Barbarian Kingdoms the North, the periodic wars and skirmishes with Athervon to the west, defense against the prying thaumaturgists of the magocracy of B’Narj to the south, the suppression of insurrections and civil wars within Veniri itself (several of which have been fought), and the need to defend the nations goods against general piracy and banditry across the entire Lands. Given the relatively high-standard of living and wealth of the typical Venir, the country has always been affluent enough to be able to hire a military force for its needs, rather than needing to raise an indigenous force. Thus, during the Jhonian expansion, the Council of the Great Houses provided tribute to the Amir-al-emir (while not actually becoming a vassal state or being occupied), and Jhonian naval vessels guarded Venir trading vessels under the agreement. The Veniri have recruited forces from Athervon, Oisland, Hazûra, and Iruzhîn in the past, which has further added to the cosmopolitan nature of the country. Conquering of much of the Lands by the Jhonian Empire provided a cessation of the conflicts with Athervon (which was also conquered and brought into the Empire), but over the last decades, with the breakup of the Empire and the independence of the New Kingdoms, the Venir have once again seen problems with their neighbors surface. Whatever the forces look like, the Venir military is led by two men of Venir stock: ''Il Mastri d’al Armas'', the General of the Armies, and ''Il Mastri d’al Maredor'', the Admiral of the Navies. These two men, who report directly to the Council, are the ultimate military authorities in Veniri. Given the world-ranging interests of Veniri, the navies are usually the better-heeled venture, and the ships actually have a significant number of Venir seamen on board – naval service is an excellent way to see the world, make contacts, and otherwise develop one’s usefulness in the mercantile trades.
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