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=== Frank Trollman's Pitch - The "Type" Model === * Naga - based on the aqueous serpent people who live in Patala and will destroy the world in Hindu mythology. You get special powers related to poison. You follow Vasuki. * Deep Ones - based on the stories of racial hatred and world destroying horror of H.P.Lovecraft. You get special powers related to madness. You follow Mother Hydra. * Sirens - based on the ship destroying Oceanids of the Med. You get compulsion based powers. You follow Dagon. * Kappa - based on the water goblins of East Asian lore, you get powers to spazz out and kill things with claws and stuff, you follow Akkorokamui. * Unktehi - based on Creature of the Black Lagoon. You get weather powers. You follow Tlaloc. This Pitch got further elaborated, with each line being named for a mythic first hybrid and having a primordial progenitor. That set is: * Kaudinya, Progenitor: Vasuki (Nagas) (Poison) * Obediah, Progenitor: Mother Hydra (Deep Ones) (Madness) * Ligeia, Progenitor: Dagon (Sirens) (Compulsion) * Yaobikuni, Progenitor: Akkorokamui (Ningyo) (Flesh) * Devonians, Progenitor: Cipactli (Lagooners) (Weather) '''Notes:''' Frank's pitch runs best in a game in which the progenitors have deep impact on their progeny and physical forms are 'like' across splats. This might prove a limiter on character types - i.e. the more your innate division says about what you are and do, the less variety there is.
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