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M&M Star Wars:Skills & Feats
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== New Feats == <br>'''Jedi Knight'''<br><hr> <br>You have become an accomplished member of the Jedi Order and passed the Jedi Trials. You are now tasked with keeping peace in the galaxy.<br> Prerequisites: Alter +3, Control +5, Sense +5, Must pass the Jedi Trials.<br> Benefit: Choose Alter, Control, or Sense. When making power checks for the chosen Force skill, you receive a +2 modifier. This modifier does not affect the potency of the skill. It only applies to the checks made to use a power under that skill.<br> <br>'''Jedi Master'''<br><hr> <br>You have become an even more accomplished member of the Jedi Order and may be selected to join the council. You are now tasked with the highest priorities and most dangerous missions in your quest to keep peace in the galaxy.<br> Prerequisites: Alter +7, Control +9, Sense +9, Jedi Knight, must be deemed qualified by the Jedi Council.<br> Benefit: Choose Alter, Control, or Sense. When making power checks for the chosen Force skill, you receive a +2 modifier. This modifier does not affect the potency of the skill. It only applies to the checks made to use a power under that skill. This bonus stacks with Jedi Knight if the same skill is chosen.<br> <br>'''Sith Lord'''<br><hr> You have been taken in by a Dark Lord of the Sith and become his apprentice. <br> Prerequisites: Alter +10, Control +7, Sense +7, Must apprentice under an existing Sith Lord.<br> Benefit: When using any Dark Side Force power you receive a +2 modifier to the power check to activate it. You are also given the title of Darth and may be renamed by your master.<br> <h3>Send any questions to zelon@suscom.net</h3>
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