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Mireille Dembélé
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==Character Build== Rank: Novice (2 advances) ===Hindrances=== *Death Wish (minor) - will take any risk to rid the earth of aliens or to save her family *Loyal (minor) - risks her life for her friends/family without hesitation *Quirk (talks to animals as if they were people; minor) *Ruthless (minor) - will do most anything to accomplish her goals *Vow ('I will find my people', minor) ===Attributes=== *Agility d10 *Smarts d6 *Spirit d6 *Strength d8 *Vigor d8 ===Skills=== ====Core Skills==== *Athletics d6 *Common Knowledge d4, +2 to rolls *Notice d6 *Persuasion d4 *Stealth d8, +1 to rolls ====Specialized Skills==== *Battle d6 *Driving d6 *Fighting d8 *Shooting d8 *Survival d6, +2 to rolls ===Edges=== '''Eidetic Memory''' <br> ''Requirements: Smarts d6'' <br> You may not be particularly brilliant, but you have a mind like a camera. You gain a +2 bonus on Common Knowledge rolls, and on Smarts rolls made to remember something. '''Commando''' <br> ''Requirements: Novice, Agility d6+, Smarts d6+, Spirit d6+, Strength d8+, Vigor d8+, Fighting d6+, Shooting d6+, Stealth d8+'' <br> Commandos tackle the toughest missions on the front, but often operate behind enemy lines with little chance of coming home. They are almost always outnumbered and outgunned so they need to be mentally sharp to stay ahead of the enemy. Commandos add +2 to all Fatigue rolls made against environmental hazards (including cold and heat), sleep deprivation, foot marches, and +2 to all Survival rolls. As much of their work involves getting close to their targets for a silent takedown, they receive a +1 to Stealth rolls and a +1 to Pace. All of these bonuses are cumulative with those derived from other Edges. '''Close Range Fighter''' <br> ''Requirements: Novice, Agility d8+, Fighting d8+'' <br> The character is a deadly expert in hand-to-hand combat. If the character closes in on an enemy and attacks in the same round, he or she receives a +2 bonus to the Fighting and Damage roll.
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