Editing
Morgrave High: Setting
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Campaign Pitch=== What is Morgrave High? Morgrave High takes Hogwarts, Mean Girls, and X-Crawl, stitches them together into a flesh golem, kills it, and takes its stuff. Morgrave High has classes on dinosaur wrangling. Morgrave High has a warforged that teaches sex-ed. Morgrave High takes field trips to the Underdark. Morgrave High has a basement full of giant hive-spiders who think and speak as men and also write interesting little vignettes for the student paper. Morgrave High is odd, and interesting, and possibly very, very dangerous. Morgrave High -- or Morgrave Low, as the students sarcastically call it, since it’s located one tier below the University proper on the Upper Menthis plateau in Sharn -- is nominally a private preparatory school designed to prep students for entry into Morgrave University’s “unique” academic environment. Since Morgrave University itself is widely regarded in academic circles as a disreputable front for grave robbers and black market artifact peddlers, this entails a slightly different approach than traditional educational institutes. Students are trained not only in history and geography, but high arcana, obscure lost languages, hand to hand combat, antivenin preparation, and every other skill necessary to survive in exotic locales on four continents. Morgrave High is an entire school dedicated to producing adventurers. Why? Money. Flat out. With the war over and a tenuous peace stretching across the land, the movers and shakers of Khorvaire are turning their thoughts to the future, and in Eberron, the future is the past. A century ago, three bloody, half-starved explorers stumbled out of the jungles of Xendrik clutching the shattered remains of a man-shaped creature they found guarding the tomb of an ancient giant emperor, and within twenty years House Cannith was turning out the first prototype warforged. Centuries before that, one half-mad gnome stumbled across a dragonshard filled with swollen darkness in the heart of a mysterious orrery at the top of a brass tower in the Demon Wastes, and though he later exploded under mysterious circumstances, his descendants learned the magical techniques that let them bind elementals to power airships and lightning rails. The future backbone of Khorvaire’s economy lies not in gold, or even dragon shards, but in relics of the ancient past. History, as Larrian ir’Morgrave was fond of saying, is where the treasure is hidden, and he has gotten a number of members of both the Aurum and the Dragonmarked Houses to agree with him. With their funding and resources he created the Morgrave University Junior Associates Institute, where the entrepreneurs of tomorrow are trained to be the bloodthirsty, jungle-drunk giantslayers of today.
Summary:
Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
RPGnet:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
RPGnet
Main Page
Major Projects
Categories
Recent changes
Random page
Help
Tools
What links here
Related changes
Special pages
Page information