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Morturi: Gladiators
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=Determine Grade, Class and Role= There are four Grades of Gladiator, represnting quality and experience: * A '''Servus''' (Pick Up Game price: 250 Denarii) is an untested slave, thrown into the arena with minimum equipment. * A '''Novicius''' (Pick Up Game price: 500 Denarii) is an inexperienced fighter, new to the gladiatorial arena. He doesn't have any special fighting skill, though with time and luck he may progress to become a real contender. * A '''Palus''' (Pick Up Game price: 1000 Denarii) is a "ranked" fighter, who has seen at least a bout or two and survived. He has a few tricks up his belt - the product of experience. * A '''Primus Palus'''(Pick Up Game price: 2000 Denarii) is a "first-rank" fighter, who has reached the peak of his potential. He is as good as he is going to get... which is ''very good indeed''. A '''Servus''' is always a ''Light Class Gladiator'', and always has the ''Role: Servus''. <br><br> There are three Classes of Gladiator, representing mobility and equipment. Select Class according to the appearance of the miniature: * A '''Light Gladiator''' is unarmoured or lightly armoured, and uses light weapons such as a dagger or a gladius, sometimes with a shield. Their mobility is their prime asset, weaving around and out of the reach of the heaviest fighters. However they don't tend to hit hard, and are often beaten in straight bouts against medium fighters. * A '''Medium Gladiator''' can be unarmoured, lightly armoured or heavily armoured, and uses medium weapons such as a spear or a spatha, sometimes with a shield. They are all round-fighters, and are the core of any Gladiator school. While they risk being crushed by the superior hitting power of heavy-fighters, they are excellent at cutting down light gladiators quickly and efficiently. * A '''Heavy Gladiator''' is heavily armoured and heavily armed, typically employing a large double handed weapon or a heavy one-handed weapon plus scutum. They are damage-dealers and killers par excellence, and while slow they hit with the force of a raging bull. Light fighters will often outpace and out-manoeuvre them, however. <br><br> Finally there are multiple ''Roles'' available, divided by Class. You can usually determine a character's role by the miniature chosen. [[Morturi: Light Roles|Light Roles]] include: * '''Servus''' - Literally, just a "slave". These hapless souls represent individuals deemed to be of so little worth and potential to a school that they are given the most meagre of weapons, no armour, and sent into battle. This special role is for Servus characters only - in fact it is the only role they may adopt! * '''Bestiarius''' - Unarmoured, but armed with a short spear or knife, these beast-fighters specialised in fighting against animals. However, their skills and tricks give them some benefit against human fighters too! * '''Fast Beast''' - An animal, such as a wolf or a panther, combining superlative speed with animal instinct. * '''Gallus''' - Essentially a light version of the Murmillo, this dagger and shield warrior is lightly armoured and relies on his speed and trickery to win battles. * '''Laquerius''' - Fighting with a noosed rope (or for this game, a chain or a whip) and short sword, these light fighters focus on ensnaring enemies and pulling them about. * '''Praegenarius''' - More entertainer than fighter, carrying little in the way of useful weaponry, but skilled at working the crowd. * '''Sagittarius''' - An archer, combining good range with good speed. [[Morturi: Medium Roles|Medium Roles]] include: * '''Barbarian''' - Unarmoured, but armed with a double handed weapon, a barbarian hits as hard as a heavy fighter but is as mobile as a medium fighter. Few can match him in sheer killing power! * '''Dimachaerus''' - The "two-swords" fighter is unshielded and lightly armoured, but is a versatile fighter as he can use his dual-wielding for offensive or defensive benefit. * '''Murmillo''' - With arm guard, stylised fish-helms, a single manica (arm guard) and a classic sword-shield combination, these medium fighters are more lightly armoured than the Provocators, but are more popular with the crowds. * '''Peltast''' - A spear-fighter, equally adept at range and in melee. * '''Provocator''' - A well armoured medium fighter, with armour and armaments mirroring a Legionnaire (for this game, typically a shield and sword). These medium fighters are genuine all rounders, with medium armour and armament and good tactical flexibility. * '''Retarius''' - With trident, net and dagger, a Retarius is expert at pinning down mobile opponents, then finishing them with lethal attacks. * '''Secutor''' - A sword and shield "pursuer", excellent at harrying mobile foes and closing the gap on ranged warriors. * '''Thracian''' - Armed with sica (curved sword) and shield, another all rounder class but with a greater emphasis on the kill than Provocator fighters, but has slightly lower tactical flexibility. [[Morturi: Heavy Roles|Heavy Roles]] include: * '''Andabatus''' - An exceptionally heavily armoured fighter, that wears a helmet without a visor and fights blindly. * '''Bustuarius''' - A "funeral fighter", armed with a ceremonial weapon plus heavily adorned scutum shield, and skilled in entertaining the crowds. * '''Hoplomachus''' - The basic "heavy fighter" class, representing a warrior with heavy armour plates and a single double handed weapon. * '''Large beast''' - An animal, such as a bear, which combines unmatched strength with superb toughness. * '''Samnite''' - A version of the Hoplomachus armed with spear and shield, combining defensive power with tactical versatility. Note that some of these roles don't exactly reflect the historical gladiator type. For example, an andabatus was historically a mounted warrior and only ever matched against other andabatae, and historically a Samnite and Hoplomachus were pretty much identical. A certain degree of artistic license has been taken to both make gameplay more interesting and balanced! <br><br><br>
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