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=Wealth and Purchase level= Because any monetary systems works differently from a campaign settings or another, wealth and items cost needed to be abstracted into Wealth Level and Purchase Level. A medieval settings will use gold coins while a modern day game will use money, but eating and buying clothes will use around the same percentage or your revenue, having the same Purchase Level. Purchase Level and Wealth Level range from 0 to infinity, but generally the richest men on a planet have a Wealth Level around 35. On an average, each increase in a level double the monetary value of the previous level. ==Wealth Class and Purchase Class== Wealth and Purchase classes are used to guess the average Purchase level without being too precise. This is useful for skills like Appraisal or when evaluating the social class of someone without being too precise about it's wealth. There are 7 classes. {| border="1" cellpadding="5" cellspacing="0" style="text-align: left" !Level !Wealth Class !Purchase Class |- |0 |Homeless |Almost Free |- |1-4 |Poor |Cheap |- |5-9 |Working Class |Average |- |10-14 |Middle Class |Expensive |- |15-19 |Upper Class |Pricey |- |20-24 |Rich |Exorbitant |- |25+ |Very rich |Luxurious |} ==Tiers Level== Each Purchase level is divided in 3 tiers. This allows to have cheaper or more expansive item without changing it's Purchase Level. The first tier is indicated by a minus sign, for example, Purchase Level 8-. The second tiers is the normal Purchase level while the last tiers is indicated by a plus sign, for example, Purchase Level 8+. ==Level Arithmetics== Before doing any mathematic operation, a purchase level most be converted to it's monetary unit. When double, something with a Purchase Level of 5 is not the equivalent of an item of a Purchase Level of 10, but equivalent of a Purchase DC 6 since it's purchase Level is double the monetary value of the preceding level. The same things for adding purchase level. Buying 5 items with a purchase Level 1 is not equivalent to buying an item with a Purchase Level 5. Purchase Level 5 is actually 16 times more expansive than Purchase Level 1. ==Examples== Since this is all abstracted, two monetary systems are provided as examples. Medieval fantasy copper, silver, gold coins monetary system and modern dollar currency based system. ===Gold system=== TBD ===Currency System=== {| border="1" cellpadding="5" cellspacing="0" style="text-align: left" !Level !First Tiers !Second Tiers (Average value) !Third Tiers |- |0 |$0.13 |$0.25 |$0.31 |- |1 |$0.38 |$0.50 |$0.63 |- |2 |$0.75 |$1.00 |$1.25 |- |3 |$1.50 |$2.00 |$2.75 |- |4 |$3.50 |$5.00 |$6.25 |- |5 |$7.50 |$10.00 |$12.50 |- |6 |$15.00 |$20.00 |$27.50 |- |7 |$35.00 |$50.00 |$62.50 |- |8 |$75.00 |$100.00 |$125.00 |- |9 |$150.00 |$200.00 |$275.00 |- |10 |$350.00 |$500.00 |$625.00 |- |11 |$750.00 |$1,000.00 |$1,250.00 |- |12 |$1,500.00 |$2,000.00 |$2,750.00 |- |13 |$3,500.00 |$5,000.00 |$6,250.00 |- |14 |$7,500.00 |$10,000.00 |$12,500.00 |- |15 |$15,000.00 |$20,000.00 |$27,500.00 |- |16 |$35,000.00 |$50,000.00 |$62,500.00 |- |17 |$75,000.00 |$100,000.00 |$125,000.00 |- |18 |$150,000.00 |$200,000.00 |$275,000.00 |- |19 |$350,000.00 |$500,000.00 |$625,000.00 |- |20 |$750,000.00 |$1,000,000.00 |$1,250,000.00 |- |21 |$1,500,000.00 |$2,000,000.00 |$2,750,000.00 |- |22 |$3,500,000.00 |$5,000,000.00 |$6,250,000.00 |- |23 |$7,500,000.00 |$10,000,000.00 |$12,500,000.00 |- |24 |$15,000,000.00 |$20,000,000.00 |$27,500,000.00 |- |25 |$35,000,000.00 |$50,000,000.00 |$62,500,000.00 |- |26 |$75,000,000.00 |$100,000,000.00 |$125,000,000.00 |- |27 |$150,000,000.00 |$200,000,000.00 |$275,000,000.00 |- |28 |$350,000,000.00 |$500,000,000.00 |$625,000,000.00 |- |29 |$750,000,000.00 |$1,000,000,000.00 |$1,250,000,000.00 |- |30 |$1,500,000,000.00 |$2,000,000,000.00 |$2,750,000,000.00 |- |}
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