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Ogre:CharacterCodex:Skills:Merchant
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==Appraise== {| border="1" cellpadding="5" cellspacing="0" style="text-align: left" !Ability |Intelligence |- !Action |Very Slow |- !Armor Penalty |None |- !Untrained |Yes |- !Concentration |Yes |} '''Proficiency:''' Armor and Shield, Weapons, Gems, Painting, Jewelry, Sculpture, Vehicles '''Check:''' You can appraise common or well-known objects with a DC 10 Appraise check. For pieces of art, or other item were the value is more subjective, the DC is 15. For antiques or items that the value comes from a specific history, the DC is 20. If you are not proficient with the type of item you are appraising and you fail your check, you do not know the value of the item. If you are proficient and your appraisal failed, you know the purchase class of the item (Almost Free, Cheap, Average, Expensive, Pricey, Exorbitant, Luxurious). A magnifying glass gives you a +2 circumstance bonus on Appraise checks involving any item that is small or highly detailed, such as a gem. A merchant's scale gives you a +2 circumstance bonus on Appraise checks involving any items that are valued by weight, including anything made of precious metals. These bonuses stack. '''Total Failure:''' Your evaluation of the price of the item is way higher than the real price. Add half a purchase level per rank of total failure. '''Try Again:''' No. You cannot try again on the same object, regardless of success.
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