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==Initiative== Whenever a new encounter begins, each player makes an Initiative check to determine the turn order. The DM will then likewise make an Initiative check for each group of enemies in the encounter. Whoever got the highest Initiative check result goes first, and then each other player or NPC goes from next-highest Initiative to lowest. Specific rules for determining your Initiative check bonuses will be provided later. Sometimes there is a chance that you might be surprised by the start of an encounter. If there is a chance to be surprised, the DM will set a difficulty level for the surprise; your Initiative check then also becomes your check to see if you’re surprised by the encounter. Being surprised means that you have to wait out the first round of the encounter to gather your wits; once everyone who isn’t surprised has gone, you stop being surprised and may participate normally in the second round. Even if there normally isn’t a chance to be surprised, a critical failure on your Initiative check will still cause you to be surprised for the first round of combat.
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