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==Higher Education== Upon first entering a career, you may attempt to pursue a degree in that field before entering employment proper. You cannot do this for the Drifter, Psion, or Rogue careers. You cannot do this if you are Drafted into the career. ===Enrollment:=== Roll Soc 8+ to enter the school. * -1 DM for each previous career<br> * +1 DM if you have the minimum Education for the Advanced Education table If you fail, you receive no higher education, and continue into the career normally. If you succeed, you spend your first term at school instead of in the normal career. ===Tuition=== Basic tuition is equal to Cr150,000. Scholarships reduce this by your Education x Cr10,000. If you can't pay the rest up front, you'll have to accept it as a Debt. If you enter one of the Imperial services β Army, Navy, Marines, Scouts, Agent (law enforcement), or Merchant (merchant spacer) β you may agree to commit yourself to the needs of the service. If you do this, your entire tuition is waived, but you cannot leave the career voluntarily; you may only leave from a mishap, mandatory retirement, etc. ===Skills and Training=== You receive normal Basic Training. Instead of one roll on the skills tables, you increase any one of your Background skills by one level. ===Survival=== For survival, use Edu instead of the listed characteristic. If you succeed, you pass the course and graduate. If you fail, you must roll on the Academic Mishap table: * 1) Drop out or did not complete. You may continue in the career. * 2) Flunk out. You are ejected from the career. * 3) Burn out, sports injury, illness, or other complication forces you to drop your coursework. Reduce any one characteristic by 1. You may continue in the career. * 4) Due to a shortage of personnel or other crisis, they rush you through the course. Although you get the degree, you do not get the practical effects of graduation; however, all tuition is waived. You must continue in the career. * 5) Expelled! Gain the person who ratted you out as a Rival. You are ejected from the career. * 6) Accident in the field. Roll on the normal Mishap table for this career. ===Events=== Instead of the normal Events table for your career, roll on the Academic Events table: * 2) Disaster! Roll on the normal Mishap table for this career, but you still graduate, and do not have to leave the career. * 3) High honors. You receive a +2 DM to your next Advancement check. * 4) Major awards or accolades, granting you an additional roll on the Benefits table. * 5) Advanced graduate course. Roll End 8+ to allow you to increase any one skill you already possess by 1. * 6) You participate in extracurricular sports. Gain one of Animals (riding) 1, Athletics (any) 1, Melee (any) 1 or Zero-Gravity 1. * 7) Life Event. Roll on the Life Events table (page 34). * 8) You make many friends and connections, giving you 1d3 Contacts. * 9) You participate in a student organization. Gain any one skill of your choice at level 0. * 10) An instructor takes you under their wing. Take them as a Contact, and receive your choice of Persuade 1, or a +2 DM to your next Advancement roll. * 11) A crisis breaks out on your world. If you are in an Imperial Service, your class is rushed into service immediately; you ''must'' take another term in this career, with a +1 DM on your next Advancement roll and a -1 DM on your next Survival roll (next term). If you are in a civilian career, you must either submit to the Draft, or take a -3 DM on your next Advancement roll. * 12) Exceptional test scores! You obtain an automatic commission ''or'' promotion (pick one). ===Advancement & Commission=== Roll for Commission and/or Advancement normally. If you succeed, you may take the skill roll from ''any'' of the career's skills table, not just those you normally qualify for. ===Benefits & Graduation=== You receive no Benefits roll for this term! However, if you successfully graduate, you may purchase greater Education, up to your world's Tech Level, at a cost of Cr5,000 per point. (Example: An Edu 7 character on a TL9 world could purchase +2 Edu for Cr10,000.) If you committed to Imperial Service, use Tech Level 15.
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