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Raiders of the Rim:StarsystemRules
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== '''Planetary Systems''' == '''Planetary Systems''' This is a random generation table for entire planetary systems: *+4: Exotic system (artificial, planetoid ring, Dyson sphere, ringworld, etc.) *+3: Planetismal system; asteroid/debris ring/s, planetoids, etc. *+2 Rocky stellar system; 1-4 rocky worlds; 1-2 rock giants; 1-2 ice/hell worlds *+1: Typical stellar system; 1-4 rocky worlds; 1-2 gas giants; 1-2 ice giants *0: Typical stellar system; 1-4 rocky worlds; 1-2 gas giants; 1-2 ice giants *-1: Single brown dwarf megaplanet *-2: Hot giant system; 1-4 gas giants in close solar orbit *-3: Dead system; 1-6 dead, airless, rocky worlds *-4: Planetless; no surviving worlds '''Planet type''' This is only for rocky worlds - gas and ice giants are likely to need their own special treatment for any habitation. *+4: Hell world (high pressure, high temperature, pollution, garbage world, etc) *+3: Ice world *+2 Temperate world *+1: Desert world *0: Jungle world *-1: Fungal or microbial mat world *-2: Water world *-3: Dead airless snowball world *-4: Dead airless rocky world ''' Moons''' Roll 1d6 for the number of moons; -2 for rocky worlds, double for gas and ice giants.
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