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Ruins Of McCleanburg
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==Character Creation== This is a GURPS 4e campaign using Dungeon Fantasy and After the End sourcebooks. Total power level is 155 points with 50 points of disadvantages and up to 5 quirks. Points from quirks can be added to bucket #1 or #2. <br/>'''Bucket #1:''' Make a 125 point character based on a Dungeon Fantasy template with 50 points of disadvantages. <br/>'''Bucket #2:''' Kick it up a notch. Spend 30 points on anything. Come up with a special power, unique talent, crazy mutation, or some such. Want to transform into a crab-like alien? Have rocky skin? Flash across the battlefield? Let’s build it. <br/>'''Bucket #3:''' Heroic Toughness. Nothing here right now. Will add details when I introduce this category. McCleanburg is awash in the leavings of the high-tech Kodan civilization. In addition to Dungeon Fantasy skills, higher tech skills are also available. Most characters won’t have more than two points in these. * Armoury (body armor, heavy weapons, small arms, vehicular armor) * Computer operation * Driving * Electrician * Electronics operation * Electronics repair * Gunner (machine gun, cannon, rockets) * Guns (rifle, pistol, shotgun) * Guns (LMG, GL, LAW, SMG) * Mechanic
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