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SW No Rest For The Wicked
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= Characters = == Bennies == Foxtrot (3): 2 Raynan (3): 1 Resmi (3): 3 Big John (2): 1 Poor GM (4): 4 == Foxtrot == '''Attributes''' Agi d6 Smarts d8 Spirit d8 Strength d4 Vigor d6 Charisma 0 Pace 6" Parry 4 Toughness 5 '''Skills''' Drive 1d4 Tracking 1d6 Survival 1d6 Streetwise 1d6 Stealth 1d6 Shooting 1d6 Repair 1d4 Persuasion 1d4 Psionics d6 Notice 1d6 Lock-picking 1d4 Knowledge: local 1d8 Healing 1d4 Fighting 1d4 Climbing 1d4 '''Hindrances''' Major Curious Minor Greedy, Illiterate '''Edges''' Arcane Background, Contacts. Power Points: 10 Four powers '''Equipment''': *Kevlar 80 2/4 *Helmet +3 *Survival kit (+2 Survival rolls) *Jacobs Gut Spiller(Pump action shotgun) *48 shot *Shovel *rope *lighter *Sleeping bag *Canteen x2 1 *Dagger *Trail rations *Backpack *475 dollars, an extra 100 with luigi SMG with 2 mags Assault rifle with 4 mags pistol with 11 shots 7 grenades. == "Big" John Quinn == '''Attributes''' Agility - d8 Smarts - d6 Spirit - d6 Strength - d12 Vigor - d8 Charisma -2 Pace - 6" Parry - 7 Toughness - (7)11/9(4/2) Strain - 9/12 Benny - 2 '''Hindrance''' - Gear-Up (x2) 5 XP - Brawn Edge, 10 XP - +1d Agl, 15 XP - +1d Shooting, +1d Streetwise, 20 XP - +1d Vigor, 25 XP - Brawler Edge, 30 XP - +1 shooting, +1 Throwing '''Skills''' Climbing (Str) - d6, Fighting (Agl) - d8, Intimidation (Spirit) - d6, Notice (Smarts) - d6, Shooting (Agl) - d8, Streetwise (Smarts) - d6, Survival (Smarts) - d6, Throwing (Agl) - d8 '''Edges''' Cyborg Gear-up (x2) Brawn Brawler '''Hindrances''' Bad Luck (Major) -1 Benny Mean (Minor) -2 Charisma Stubborn (Minor) Night Terrors (Major) vs Spirit or fatigued Vow (Minor) Destruction of Corp Wanted (Minor) Mining Corp '''Equipment''' Mule Cyberware Filter Cyberware Attribute Increase (Str x3) HMG 2 Drums of Ammo (200rds each) Gimble Mount Brass Knuckles with Skulls Motif SMG with 3 mags (Normal) Kevlar Vest 4(4) 2 SMG with 6 Mags (One SMG and 3 Mags having custom ammo made for it.) $570 == Resmi Dunlop == '''Attributes''' Agility d8 Smarts d8 Spirit d6 Strength d6 Vigor d6 '''Skills''' Climbing d4 Driving d8 Fighting d6 Healing d4 Notice d8 Persuasion d4 Piloting d4 Repair d8 Shooting d8 Stealth d4 Streetwise d6 Survival d4 Swimming d4 Charisma: 0 Pace: 6 Parry: 4 Toughness: 5 (7/9 with Flak Jacket) '''Hindrances''' Curious(major) Loyal (minor) Vengeful (minor) '''Edges''' Ace Steady Hands Dodge '''Advances''' 05 - d6 Notice; d6 Shooting 10 - d8 Driving; d8 Repair 15 - d6 Strength 20 - d8 Shooting; d6 Streetwise 25 - Dodge Edge 30 - d6 Fighting; d8 Notice '''Gear''' Flak Jacket: (Armour: +2/+4; wgt: 12; covers torso) - $80 Assault Rifle (M16): (range: 24/48/96; dam: 2d8; RoF: 3; wgt: 8; shots: 30; AP 2; Auto; 3RB) - $400 Ammo: 100 rounds (wgt: 16) - $100 Survival Knife: (dam: Str+d4; wgt: 3; adds +1 to Survival rolls) - $50 Backpack: (wgt: 2) - $50 Bedroll: (wgt: 4) - $25 4xCanteen: (wgt: 4) - $20 Flashlight: (wgt: 3) - $20 Toolkit: (wgt: 5) - $200 Total: $945 Remaining: $55 == Raynan Korz == '''Attributes''' Agility d10 Smarts d4 Spirit d8 Strength d6 Vigor d6 Charisma: -2 Pace: 6 Parry: 6 Toughness: 5 '''Skills''' Fighting d8 Intimidation d8 Driving d6 Riding d4 Shooting d10 Streetwise d4 Survival d6 Swimming d4 Tracking d4 '''Hindrances''' Arrogant Stubborn Ugly '''Edges''' Ambidextrous Quick Draw Two-Fisted Quick '''Gear''' 2 Colt Dragoon revolvers 50 .44 bullets Dagger Sleeping bag Flashlight Lighter Rope Kevlar vest Canteen 5 trail rations Backpack Cigar case full of foul cigars $173 == Allies == === Bill, Ben, Wen and Johnny === Villagers from Crazy Crow '''Attributes''' Agi d6 Smarts d6 Spirit d6 Strength d6 Vigor d6 '''Skills''' Tracking d6 Survival d6 Stealth d6 Fighting d6, Shooting d6 Throwing d4 '''Charisma''' 0 '''Pace''' 6" '''Parry''' 5 '''Toughness''' 7(2)/9(4) kevlar '''Equipment''' Kevlar vest, Assault rifle (24/48/96; 2d8; RoF 3; shots 30; AP 2; Auto; 3RB) === Rita === Gunslinger and bounty hunter '''Attributes''': Agility d8, Smarts d8, Spirit d6, Strength d6, Vigour d6 '''Skills''': Driving d6, Fighting d6, Notice d6, Shooting d10, Stealth d8, Tracking d8 '''Pace''': 6; '''Parry''': 5; '''Toughness''': 7(2)/9(4) '''Edges''': Dodge (-1 to hit), Combat Reflexes, Two-fisted '''Gear''': 2x Desert Eagle (15/30/60, 2d8, RoF 1, AP2, SA), Flak jacket === Dana === Tribal warrior of the Snake clan '''Attributes''': Agility d10, Smarts d6, Spirit d6, Strength d6, Vigour d8 '''Skills''': Fighting d10, Notice d6, Shooting d4, Stealth d8, Throwing d4 '''Pace''': 6; '''Parry''': 8; '''Toughness''': 7(1) '''Edges''': Block, Dodge (-1 to hit), Sweep, Combat Reflexes, Nerves of steel '''Gear''': Molecular blade (1d6+1d8+2, 3AP), leather clothes
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