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== Game Stats == [[File:SayidFromLost.jpeg|right]] '''Cosm:''' The Nile Empire ('''Magic:''' 14, '''Social:''' 20, '''Spirit:''' 18, '''Tech:''' 20) '''Clearance:''' Alpha (20 XP) '''Attributes:''' Charisma 6, Dexterity 10, Mind 6, Spirit 10, Strength 8 '''Skills:''' Dodge 12, evidence analysis 11, faith 12, find 7, fire combat 11, first aid 7, intimidation 11, language (arabic) 9, language (ancient egyptian) 7, language (english) 9, lockpicking 11, maneuver 11, persuasion 7, reality 11, stealth 12, streetwise 7, taunt 7, trick 7, unarmed combat 13, willpower 12 '''Interactions:''' Intimidation 10, maneuver 11, taunt 7, trick 7 '''Dodge Defense:''' 12/13; '''Melee:''' 13/14; '''Unarmed:''' 13/14 '''Move:''' 10 (30); '''Tough:''' 8/9/10; '''Shock:''' 10; '''Wounds:''' 3 '''Weapons:''' .45 Colt Automatic: Damage 14, Ammo 7, Range 10/25/40 (Tech 20), Brass Knuckles: Damage +1, Small, Uses unarmed combat (Tech15) '''Armor & Shields:''' Mask: +2, Full Body, Only in Nile Empire where Law of Masks applies (Tech 10); Protective Ankh: +1, Holy, Full Body (Tech 8) '''Gear:''' Focus Ankh: Holy, Concentration tests become Favored (Tech 8), Shielding Ankh: +1 to defenses against physical attacks, Holy (Tech 8), 2 extra clips, Lighter (Tech 18), Flashlight (Tech 20), Lockpicks (Tech 10), First Aid Kit (Tech 19) '''Perks:''' Brawler, Miracles (Gain Miracles: Healing, Strike, Ward Enemy), Pulp Power: Fear (Enhancement: Control - Multiple targets can be affected using multi-targeting rules; Limitation: Only Works Against Those With Evil In Their Heart), Pulp Power: Invisibility (Enhancement: Becomes fully transparent and treated by those trying to find or attack the hero as if he is in Pitch Black darkness (-6); Dim (-2) if he attacks until the end of his next turn; Limitation: Doesn't work if Stymied or Vulnerable) '''Possibilities:''' 3 '''Wealth:''' $58 [[TE_RelicsRedux#Cast|Back to campaign home page]]
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