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TROS in the Hammer:Magic Spirits
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==Types of spirits== '''Notional spirits:''' a notional spirit is a spirit that COULD exist, but does not actually have any contact with the real world. Its not clear whether these spirits ACTUALLY exist before they are summoned, but as every spirit that is summoned seems to already have some kind of place and connection in the spirit society, the general feeling is that they have some kind of existence prior to contacting the real world. It is a very strange kind of existence, though, with no real sense of time or place, only a sense of relationship and purpose. '''Contacted spirits:''' a contacted spirit is a spirit that has been brought into contact with the real world. It is only while in contact with the world that a spirit has any sense of time or location. Some spirits relish this experience, and seek ways to stay in contact; others seem to hate it, and canβt get away from it fast enough. '''Prevalent spirits:''' a prevalent spirit is a spirit that somehow can contact the real world of its own volition. Most spirits are incapable of this; they can only contact the real world when called. But some powerful spirits seem to be able to establish contact of their own accord, for their own reasons. '''Anchored spirits:''' an anchored spirit is a spirit that has one or more physical anchors in the real world that give it a permanent or semi-permanent connection. Anchors always take the form of physical items, although the item could be anything from a ring to a statue to a plant or animal (including humans). '''Embodied spirits:''' an embodied spirit is contacted or prevalent spirit that has a permanent or semi-permanent material form in the real world. Most spirits have to have a shaman help create this form (often as part of anchoring), but some spirits are powerful enough to do this on their own. This embodied form is composed of what the People call os; a kind of solidified energy. An embodied spirit should not be confused with an anchored spirit who can control their anchor (i.e. the Golems of the Gezag).
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