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==Single Note of Pain== This does not seem to be a Supplemental charm effect. Would it not make more sense as either a Simple, Instant charm (and thus entirely replace the basic Martial Arts Attack action normally used by martial artists), or as a Simple, Scene-Length charm that creates the 'virtual weapon' used by the style, which subsequently costs motes per use (later negated by the Form charm)? ''Mechanically, what it's doing is supplementing a Martial Arts action and replacing the weapon stats present on that action (whatever they may be) with its own array. As Supplemental Charms are declared after the action but before calculating stats and rolling, I determined it to be best placed there, as I want it to cost your charm action to use. You could turn it into a Reflexive, Scenelong charm with spending motes as a non-charm action that did that quite easily, though the issue there would be the non-charm action, which is pretty inappropriate at MA 2 Essence 2.'' Note that parrying ranged attack requires neither a stunt nor a charm normally. ''That's right, only Lethal needs a stunt. I'm somewhat surprised that the impact remains from a design artifact in 1E.''
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