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====Bug to Feature==== Context could play a big part here, because this problem is likely to be fixed by the skill system intended for Squawk 2nd Ed. TDW might be the last game in the foreseeable future that uses Scratch without skills. ''In TDW, there is a really good narrative to why PCs should gain toughness more often than other abilities'', which the following text could be added to TDW to explain: :Essence often warps Sorcerers into more powerful forms, increasing their size, natural armor, or other physical alterations that make them more physically resilient. Therefore, it is appropriate for Sorcerers to use essence to gain Toughness more often than other abilities. If we go with this option, this Toughness balance issue can be tabled until we are using skills in Scratch.
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