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==History== Discovered in antiquity by Prince Oscric of Amber. It was a isolated region of nearly 7 million sqr miles (just less then Australia) surrounded by mountains and had little connection to other shadows. The Agrarian people had been living a peaceful lifestyle raising sheep, goats, and fowl and growing grapes, olive trees, pepper trees and fruit trees. a wide range of vegetables were also grown. Depending on how one views the functions of shadow according to Prince Osric he had sought in shadow a peaceful agrarian realm able to provide food stuffs to the growing populace of the Kingdom of Amber and Tazilwere fit the requirements well. The Tazil had no military tradition and were not a combative people. Nor did they have any royalty being ruled mostly by Clan and family leaders. Clans specialized in a products though often produced enough of other produce to need little trade. Still a robust barter economy had developed with regional fairs and clan agreements to trade produce. Osric found a clan at the confluence of three large rivers, each of which were large enough to shadowsail a merchant ship on. He established the City of Tazilqala to be a shipping hub off shadow and taught the Clan Zalriq to manage and organize shipping to Amber. He established a guard compound and a merchant factor. He discovered items in Amber the Tazil appreciated and would trade for. These mostly consisted of glassware and metals. Oils and wines had traditionally been stored in ceramic and the introduction in glass revolutionized the clarity of their produce and helped created some of the finest wines, vinegars and oils that can be found in shadow. The Clan Zalriq eventually became the ruling clan and when the realm became a '''Golden Circle''' realm and it was suggested that since other GC realms had some kind of royalty maybe Tazilwere shgould as well? The leader of Clan Zalriq was made king. The Church of the Unicorn is a major religion in the realm and it interacts well with the local agrarian nature worships.
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